3ds Max | Scripts

particle-to-spline

1 vote

 

Visual Studio Code - MaxScript support

2 votes

MaxScript language support

Autodesk 3ds Max Scripting language (MaxScript) support for vs code.

RenderMask

363 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings. Support "FumeFX" and "HairFarm".

Random Master 1.0

7 votes

Random Master is an interactive and realtime tool for randomization in 3ds max.
Everything you need in one place, with just a few clicks you can create thousands of unique objects!

The tool allows you to randomize:
-Position
-Rotation
-Scale
-Material maps
-UVW Mapping gizmo
-Keyframes
-FFD modifier points
-Noise
-Selection of objects
-Selection of faces/vertices/edges
-Material ID

Library Track / Relink...

20 votes

new v0.71 - available for tests (read changelog for details)
v0.65:
- new - Custom Scripts in Re-Save Options
- new - Batch Proxy Exporter  -  for multiple max files - VRay / Corona Proxy
- new - FStorm Converter
- new - Re-Save options: batch convert scenes with CoronaConverter
- automatic relink assets in multiple .max and .mat (material library) files

Library Track / Relink... works with Multiple .MAX .MAT files without opening them. 

Dedicated to organize, collect or relink whole new model library or all projects after moving them to new location. Just few clicks and they ready to merge / open !

VRay Orthographic Rendering Camera Rig

67 votes

Simple VRay camera rig to produce orthographic renderings.

  • Front, Right, Left, and Rear Camera positions
  • Adjustable Rig - X, Y, Z, radius
  • Adjustable Camera Settings to fit object in VFB
  • Test Render button for preview

Interface:

Camera and Rig:

HCG Asset Browser PRO

144 votes

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.2

InstantRig

3 votes

Auto Overlap

Auto Skin

 

InstantRig is modular auto rigging system for 3DS Max users. It helps riggers to create flexible, animator friendly and production quality rigs in minutes.

Reindeer

1 vote

AnimaThings Presents Reindeer!

The node based Render Manager and Scene Automator for 3dsMax

Rendering in 3dsMax can be a bit of a pain. There’s so many things you need to remember to turn on, turn off, hide, unhide, set the correct render camera, timerange, resolution, rename the output and so on… Reindeer can automate all of that!

Cobwebs (Modifier)

18 votes

Updated on April of 2013. There is now a new rewrite of the tool. It now is built as a modifier that supports realtime updating. Check it out on my website at jokermartini.com

https://vimeo.com/63669318

Now comes with help file.

ATTENTION: Anyone who uses this script feel free to email me your renders at "jokermartini(at)hotmail(dot)com" and I'll put your renders up on my website along with the appropriate credits. Thanks

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