3ds Max | Scripts

rapidTools toolset

17 votes

The Download is now live on the rapidTools website!

Affect Pivot and Center Pivot

28 votes

This script contains an Affect Pivot - and a Center Pivot. It works similar to Maya's Affect Pivot. You need to assign it to a hotkey - or put it in a Quad Menu.
Once you have executed Affect Pivot - click anywhere you want the pivot point to be located. TIP: Works great with snaps. Center Pivot does just that. It also works with multiple selections.

Bone on spline

0 votes


Animates bone spline. It will be useful when the animation: worm, snake, or something like that.

-- Update version 1.1
- Now you can change path every time
- Add "Update end frame"
- Minor fixes and improvements

3ds max 2014-2016

Obj2Spline Align

54 votes

 

 

A script that aligns objects along a path or spline. much more editable than the spacing tool. see how it works here or download complete package (with mini tut).

TerrainAxe

13 votes


Update on March 5,2016

Three tools was published.

Crossroads:Create crossroads with overlapped faces of two roads

LoftSplines Create a surface with splines parallel with each other.

Tree Maker

33 votes

Great script for creating trees... Some of the 'sweet' things about this script are:
- After you generate the branches - you can rotate and move them about to more easily control the shape of the generated tree.
- The generated tree already has mapping coordinates applied (this isn't perfected yet - but it works pretty well).

scat_pro

3 votes

scat-pro

This simple script help you to scatter 3D. objects to surface

Little Fish

1 vote


Little Fish is a free plug-in base on maxscript to develop Particle Flow - By Arash Daemi.
The video tutorial of Little Fish in Youtube
My Facebook: Arash Daemi

Plane Lens Distortion

4 votes


Plane Lens Distortion (PL Distortion) it is the primitive plane with applied UV mapping coordinates which allows you to correct lens distortions on Bitmap of assigned Material.

Sculpt Fixing

2 votes

Sculpt fixing is a tool for 3ds Max that lets you sculpt any object that uses a Point Cache modifier. The Point Cache modifier allows you to store modifier and sub-object animation to a disk file that records changes in vertex positions. If you are using an imported Point Cache modifier on a model to play back the animation and you need to sculpt it, Sculpt Fixing is an intuitive and easy-to-use tool that will save you time.

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