3ds Max | Scripts

Change textures Extensions

2 votes

This small script will allow you to change the assigned texture extensions from one type to another either globally or to selected objects, the reason why I created this tool is you might face one of the following scenarios:

Rapid Camera Pro

7 votes

Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version! Now supported VRay camera!!!

Multi Slicer Pro

18 votes

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

Oblong and Oblong Void Primitives

3 votes

Oblong and Oblong Void is a pack of two primitives for 3DS Max.
Change parameters in real time. Map coordinates. Separated materials ID.

Fast Architecture

8 votes


Fast Architecture is a Maxscript that create a modern building structure, make your own design in real time, usefull to make cityscapes.


5 votes

And all this works by single button

Wall Worm Model Tools

57 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

  • DMX*, SMD, VTA, QC, VTF, VMF, MAP and more Exporters
  • Export Wrinklemaps*

ExpertMode Modifiers Control

5 votes

This little tool will allow you to control modifiers of selected object without accessing the command panel especially when it's active Expert Mode. Tooltip on the image below shows list of actions.

Align Pivot to Direction

3 votes

 Align Pivot to DIrection(vector) allows you to align the X, Y,Z or XYZ axis of the local pivot of each of the selected objects to the direction(vector), defined by two picked in the scene points. SNAP will be turned ON automatically.  If the Shift key is down when the axis is choosen the pivot will be moved to the first picked point.

Version 1.1 should works properly with Pen(tablets).


1 vote

- DISPLAY the real dimensions of selected objects (with transformations) or the selection bounding box
- SCALE objects to exact dimensions in world units, object rotation can be ignored
- UNIFY the dimensions of objects in selection to min / center / max values (per axis)

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