VRay

Scene Light Multiplier By POPA_3D

Scene Light multiplier let you manage all your scene lights by multiplying their multiplier by a defined value or set all light multiplier to a defined value...

you can chose which lights will be taken in consideration

#Standard will affect:

 target Spot 

free Spot 

Target Directional ight 

free Directional light

Omni light 

Skylight 

mr area omni

CamLister

A very simple Camera Lister which allows to select and assign cameras by clicking it in the list.

Leftclick: Select the camera
Rightclick: Assign to current active Viewport

Very simple one but still my most used Script for daily work ;)

Autodesk Material Converter

The Autodesk Material Converter is a commercial script for all 3ds Max and 3ds Max Design users starting from release 2011 and up who need optimized materials for mental ray, V-Ray or VR applications. With one click all Autodesk Material Library materials are converted into Arch & Design or V-Ray materials. Conversion to Standard materials takes only two clicks

The major adavantage will be an increase in rendering speed (on average 35%) plus it will give you the flexibility you need for your material fine tuning. and of course you don't want to manually convert materials which are coming in from AutoCAD, Revit and Inventor into 3ds Max (Design)

Most VR applications need Standard materials to work with. The conversion to Standard works from Arch & Design or Vray materials

In addition to material conversion the script checks if there are double materials inside the scene. If they are there, they will be changed into instances, keeping the number of materials as low as can be.

New features in v2.5!

  • conversion from Arch&Design to V-Ray and back...it's there!
  • conversion of all Autodesk maps
  • conversion of some V-Ray specific maps or MentalRay specific maps

Vray Cubemap Generator for Unity

With this script, you will be able to easily render cubemaps ready to import to Unity for use as reflection maps or skyboxes. After execution, script will generate 6 image files with the correct naming scheme for Unity.

Ultimate Switcher

 Introducing the Ultimate Switcher!

Presets for Scanline and MentalRay!

Quality Mode is preferable for baking!

AO + LightTracer Adds a white Skylight and enables lighttracer. -Toggle off to delete the light!

Brand New Vray Switcher! Buttons should be self explanatory!

Also new is the object switcher, which mainly speeds up replacing objects in your scene.

Vray Quick-Render

"Vray Quick-Render" the utility for creating fast preview test-renderings.
It help you make fast test-renderings for setup lights and tuning materials.
All changes for Vray will be applied only on render-time.
Your settings for Vray not will be change.

VRay Ocean Set

Hello guys...I made a Ocean plugin for ChaosGroup V-Ray. Its a BETA plugin. Here are the two screenshots.

Ocean_With GI

VRay OceanMtl

New VRay OceanMtl is now available with Swift-Switch for FREE!!!

Here is a screenshot:

Ocean Test

Visit my blog for more info and screenshots

Multi/Sub Object Material Creator

Hi all. Here's my Multi/Sub Object Material Creator.

V.05 Updated UI to a less cumbersome version so it's easier to use. Kudos to Tassel for development)

V.04 Updated to include the option for Mental Ray material preset.

Ui tweaks to seperate the materials It now produces a random colour for each material (thanks to br0t)

Added the option to name your material (thanks to br0t)

V.03 Updated to include Mental Ray materials!