Tagged 'VRay'

VP | Walls & Tiles

vraymtlPresets

Simple Macro for quick VRayMtl presets to selected Material Editor slot.

Interface

* 08 03 2009 - Fixed "Affect Alpha" error with the new V-Ray 1.5 SP3. 

* 07 01 2009 - Added rollout Ceramics. 

* Added rollout Organic with five new materials. Screenshot of Grass VRayFur parameters in DemoRender file. At this stage used only procedural textures.

EffectsChannelSet

Object ID and Material ID

  • Management the Material ID and Objects ID.
  • Assigning a wirecolor for objects.
  • Automated creation MultiMatteElement for Vray renderer.
  • Automated creation MatteRenderElement for Mental Ray renderer.

EffectsChannel v1.50

    Adds ability to render mask for selected objects by materials
    Fixes a issue with placing to Medit the vray materials by effectID.

EffectsChannel v1.55

    Adds ability to assign ID to materials by material type.

EffectsChannel v1.57

    Add support to EffectsChannelEx from Pavel Kuznetsov.
    This plugin allow to work with Material ID Channel in the range from 0 to 255.
    You can download it here Download
    if you not use this plugin the "EffectsChannel" script will be working as previously.

VRay material to Standard material

Hi..
this script converts all scene VRay materials to max's standard material.
it keeps diffuse color and diffuse map. right now it works with multi sub-object materials if you guys found it useful ,I can add support for other maps like transparency and reflection, refraction and etc.

FlyWiz - Vray Flythrough animation wizard 1.1

This tool manages for you all the boring stuff to achieve a flythrough animation with Max And Vray.
All changes are made in the engine to help you control and render each necessary step.

Finally it can also do all the process in one click ! 

Update Shader Utilities for 3dsmax2015

Hi Guys,

Shader Utilities Pro for 3dsmax2015 is released. Update and Bug Fix!

New Tutorial  in english !!!

- support Vray 2.x to mental ray
- support Iray Material  & MILA Layering Shader from NVidia
- Global Shader Optimizing: Reflection/Refraction, AO, CutOff´s, Bitmap Blur/Filtering ...
- Cleaner ( incompatible Maps, DWG, Revit import)
- Global Settings Optimizer (Sample Curve Technology only by Infinity Vision)

have fun!

max2nuke

max2nuke exchanges animation data between 3ds max and nuke using chanfile data. cameras, axis or transform-geo supported.

worked for free cameras (with or without transform reset) and target cameras.

exports obj sequences to bring mesh animation to nuke 4.8 and higher

nodes can be copied from max and pasted to nuke (which is more comfortable and lots of additional data can be copied)

vray cam focal length is now correctly calculated in relation to focus distance

Photo Studio Pro

Photo Studio Pro (PS Pro) is a photographic exposure control tool for computer generated images. The tool is made of various mentalray shaders that are combined in a phenomenon. Since 3dsmax2014 Iray rendering is supported and Panorama renderings. The interface is designed to manage your exposure output. PSPro has some very special features like: realtime exposure or the simulation of the Av/Tv mode of a SLR camera. 

Photo Studio

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