3ds Max | Scripts

ProTrajectoryHandles

22 votes

ProTrajectoryHandles (PTH) creates in-viewport handles on trajectories. Now freeware!

The Rig Vadar

0 votes

Simple Facial Animation script. Also provides a simple bone based rig.

Explode Baker

0 votes

will explode your meshes based on their names

 

step 1) set up the suffixes and name your meshes

supports custom tags such as _LP or _lowpoly
_HP and _highpoly

please make sure all objects are named correctly
floaters can be attached as a child to their highpoly parent and they will auto move along with the parent during the explode

step 2) click create projection

Mega Aligner 3000XT

0 votes

This script can be used for aligning an object to another through the timeline, or a given time range. You can select the tracks what you want to be aligned (pos/rot/scale) and the interval where you want the script to put keyframes.

It is very usable if you don't want to use the built-in constrains for example when a character has to grab something (which is in my oppinion is a weak point of 3ds max).

It should work on earlier versions too, but I couldn't test it.

ghostTown Lite

480 votes

 

ghostTown 0.21 Lite Beta for 3ds Max 2011


Render Node Monitor

4 votes

Render Node Monitor

  • If you have a smaller inhouse render farm(2-50 machines)
  • You are rendering with Backburner™, V-ray™ or Corona™
  • If it is hard to see and manage which spawners are running on which nodes, and you are using remote desktop for it

Flange

7 votes

Flange scripted primitive. Created with TurboSmooth in mind, so it's all-quad and has an Outline parameter to tighten the edge loops. The flange neck is optional, reducing its thickness to zero effectively gets rid of it.

Flange Scripted Primitive

V-Ray Material Presets Pro

355 votes

V-Ray Material Presets Pro is a powerful material collection for 3ds Max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc.
SIGERSHADERS V-Ray Material Presets Pro version 4.1.5

FFTMAX

16 votes

This Script makes a 3D graphic equalizer type effect. The Script runs with a small program written in C++, the program reads an audio file and passes the data into a fft algorithm then outputs data to a text file the  max script then reads the data file and makes a  set of objects it then animates them. so you end up with a set of objects dancing to the music if your audio file was a music track.

Object ID Organizer

4 votes

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Free test versions available - Please check end of description
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Object ID Organizer is similar to my previous Material ID Organizer.

It lets you quickly organize / inspect Object IDs in the scene and create MultiMatteElelemnts or Corona CMultiMatte.

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