VRay

FumeFX Gi Maker

 

Hi,

This script will Prepare FumeFX containers for creating GI masks to be used later in Comp. Also has controls to optimize the render settings of your shader and shadow creation.

 

Things this script does:

Sets fire and smoke color to be a flat color of your selection.

Sets the Strength of Gi multiplier in your grid.

Turns shadows on and off.

SIGERSHADERS VCeramic2

The SShadersVCeramic2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.

SIGERSHADERS VCarpaint2

The SShadersVCarpaint2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.

 

SIGERSHADERS VPlastic2

The SShadersVPlastic2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.

Key Features

Gtools_FogColor

Let’s you modify the saturation of the Vray Fog color with Float numbers.

As you probably know, when you adjust the fog color in Vray you only have 255 levels, which most of the times its not enough as it jumps a lot from one number to the next, with this script you can have finer control of the fog color see the attached movie.

InstancesToVRayProxy

Select as many objects as you like and let InstancesToVRayProxy find any instanced objects and convert those instances to VRayProxies. InstancesToVRayProxy automatically outputs VRayProxy meshs (*.vrmesh files) to a given folder, creates VRayProxy objects and replaces the selected instances with instances of those VRayProxies. This may sound difficult but InstancesToVRayProxy will optimize your scene to do faster renderings and all you have to do is pick an output path and hit a button! Instanced VRayProxies only need to be loaded once per proxy mesh. This will cut down the setup time of your renderings.

Scene Light Multiplier By POPA_3D

Scene Light multiplier let you manage all your scene lights by multiplying their multiplier by a defined value or set all light multiplier to a defined value...

you can chose which lights will be taken in consideration

#Standard will affect:

 target Spot 

free Spot 

Target Directional ight 

free Directional light

Omni light 

Skylight 

mr area omni

Lights Grouper 2.0 (Vray UPDATE)

"This utility allows you to define groups of lights - for easy management. You can then turn all the lights in the group On/Off and Hide/Unhide them. It is useful for task such as having the same scene with day/night light schemes, or when you have to dead with an important amount of lights.

This script is an update of Light Grouper, you can find on scriptspot. It now supports vrayShadows, and Vrayshadowmaps"

VRay Camera SLR Setup

With this tool you can easily set up the basic parameters of VRayPhysicalCamera
(Aperture [f-stop], shutter speed and film speed [iso]) to mimic real SLR cameras.

Vray Focal Controller

Control Vray's global Focal Distance parameter with a helper node that can be freely re-positioned and animated. Animate the helper node to easily perform rack focus pulls or maintain focus on a given object while the shot camera moves elsewhere.

Feature List:

+ Ability to Activate/Deactivate the Focal Controller when necessary

+ Easily switch which camera the Focal Controller synchronizes with

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