VRay

Z Tools

This is a 3dsMax manager tool for preferably for Vray users, very useful for editing architectural models created with other software (eg. ArchiCAD) and fast scene setup. Very useful tools for Selection, Renderin, Incremental Rendering, Copy/Paste objects from other scenes, Material Replacer, Animation with Moving Objects, Exporting/Importing Vray Proxy with material and so on...

Z MNG VR - The manager for working with Vray

Create Vray Camera from Perspective View

This is a script that will allow you to create a Max Standard Target Camera (Ctrl+C) at the click of a button. More importantly it will allow you to create a VRay Phycical Camera from prespect view at the touch of a button. No more having to align your Vray-camera with the standard Max Camera. You can also choose which camera to display in the selected viewport from a drop-down list

 

 

RenderMask

Render different types of masks (luminance, RGB, env.reflection, light, objectsID, SSS, texture, AO, ZDepth, Specular, BlackHole). The script don't affect the scene materials, lights and render settings.

v5.77.5    - bug fixed in "Texture" mask and "BlackHole" mask, add "TaskPerFrame" when submit to Deadline

http://www.vimeo.com/26107414 (Tutorial)

waRp TexToMtl

This script is meant to be used only in a specific workflow, when importing textures from Mari.

Usage: Choose the directory where the textures are stored. If the texture names contain the keywords of the mapping slots name like "Diffuse, bump, opacity.." then the script automatically suggest those textures to be assigned to the according slots.
By rightclicking the Assign button all the textures from all the mapping slots will be cleared.

SolidRocks

SolidRocks V1.2.4 is out !!

SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.
Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

SR V1.2.4 includes new tools for both VrayMasters and Beginners:

VRay Camera Manager

  • List and edit the most used VRay Physical Camera parameters in an easy to read table
  • Change the settings of multiple cameras without selecting in scene
  • Shutter priority mode - lock the shutter speed and vary the aperture or film ISO keeping the exposure constant.
  • Aperture priority mode
  • Film ISO priority mode
  • Sort the table contents by clicking on the column headers

Right click menu:

Update Shader Utilities for 3dsmax2014

Hi Guys,

Shader Utilities Pro for 3dsmax2014 is released. Update and Bug Fix!

New Tutorial  in english !!!

- support Vray 2.x to mental ray
- support Iray Material  & MILA Layering Shader from NVidia
- Global Shader Optimizing: Reflection/Refraction, AO, CutOff´s, Bitmap Blur/Filtering ...
- Cleaner ( incompatible Maps, DWG, Revit import)
- Global Settings Optimizer (Sample Curve Technology only by Infinity Vision)

have fun!

V-Ray Material Presets Pro

V-Ray Material Presets Pro is a powerful material collection for 3ds Max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc.
SIGERSHADERS V-Ray Material Presets Pro version 2.6.3 contain 1715 V-Ray material presets and templates.

Photo Studio Pro

Photo Studio Pro (PS Pro) is a photographic exposure control tool for computer generated images. The tool is made of various mentalray shaders that are combined in a phenomenon. Since 3dsmax2014 Iray rendering is supported and Panorama renderings. The interface is designed to manage your exposure output. PSPro has some very special features like: realtime exposure or the simulation of the Av/Tv mode of a SLR camera. 

Photo Studio

VRay Camera SLR Setup

With this tool you can easily set up the basic parameters of VRayPhysicalCamera
(Aperture [f-stop], shutter speed and film speed [iso]) to mimic real SLR cameras.

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