VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

63 votes
Version: 
2.61
Date Updated: 
07/19/2015

VFB+ 2.61 Released

Click for Change Log

 Introducing VFB+ v2.6, the advanced virtual frame buffer for Autodesk 3dsmax.

VFB+ works with any renderer which uses the native 3dsmax frame buffer, such as Scanline, Mental Ray, Final Render, IRay, VRay, Corona (when not using the renderer's custom VFB).

The frame buffer has been designed and heavily tested to fit smoothly into any production pipeline, and to streamline the rendering workflow for anyone who renders in 3dsmax.

Version 2.6 is the most powerful and feature packed release yet!

A partial list of features:

  • 32-bit per channel color correction.
  • Various correction controls including exposure, gamma, multi-channel curves, vignette, chromatic aberration, bloom, blur/sharpen, speckle reduction, noise reduction, etc.
  • Depth of Field based on Z-Depth.
  • VFB+ is active while rendering, including tweaking of color correction and stamping.
  • Captures Render Elements, G-Buffer channels, and RTT elements as well as the main pass.
  • Composition guides help you tweak your image.
  • Pixel Aspect Ratio correction display.
  • 4 different A|B comparison modes.
  • Display modes for all channels.
  • Support for 3D color LUTs.
  • Realtime RGB Histogram.
  • Rich WYSIWYG stamping system with virtually any imaginable variable including arbitrary MAXScript expressions.
  • Fully documented.
  • Customizable interoperability options.
  • MAXScript interface provides access to almost all features.

A 30-day fully functional trial version is available for download.

See the link for complete details.

Version Requirement: 
3dsmax 2009-2016
Video URL: 

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rotem's picture

Hey Shawn Thanks for the

Hey Shawn

Thanks for the update, I'll check it thoroughly tonight and get back to you.

lightcube's picture

Rotem, As always, I'm always

Rotem,

As always, I'm always a fan of this tool.

I did have some issues with the update. The feature that I wanted most (that is added) is not working properly for me. I'm not sure exactly if it is local to me or not.

The Send To function now seems to remember my choice, but is not actually working properly. Instead, the app says it cannot open the "folder" I've got selected as the output folder (it's like the app is trying to open the folder instead of the file).

And when I choose Photoshop instead, I get this error:

-- Error occurred in sendToPhotoshop(); filename: C:\Users\Shawn\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\temp\VFBPlus2.mse; position: 4705; line: 159
-- Defined in encrypted script
-- Error occurred during fileIn in #C:\Users\Shawn\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\temp\VFBPlus2.mse; line number: 159
-- Unable to convert: 19 to type: String

However, the file still opens in Photoshop.

I know that I'm probably in the minority, but I prefer Corel PHOTO-PAINT to photoshop... and now that Adobe has moved to rental I'm completely boycotting the company. And although minor, this is a feature I have wanted in your tool! :)

(I cannot say with certainty that this isn't an issue with PHOTO-PAINT, but I'm hoping you could look into it. I hadn't used the send-to since updating PHOTO-PAINT a couple weeks ago, so maybe it was broken with that update... )

_______________________

Shawn Olson

Developer of Wall Worm

rotem's picture

Bug fixed

The bug has been found. It would crash when you press 'Grab Viewport' with more than one object selected in the viewport.
It has been fixed and will be included in the next release of VFB+.

rotem's picture

Thanks for the report. I can

Thanks for the report. I can not seem to replicate this on my machine.

* Do you have any steps for reproduction?
* Does it happen with an empty scene or does some geometry need to be present?
* What is the render output size?
* Does it happen when no textures are in use?
* Are you using 32-bit or 64-bit 3dsmax?

Thanks!
Rotem

dub73's picture

Grab Viewport

Hi, when I use the feature "Grab Viewport" Max regular crashes? On a system with a ATI or Nvidia graphics card. MAX 2012 Direct 3D 9.0. any ideas?

thx

dub

rotem's picture

You can always add Photoshop

You can always add Photoshop manually to the applications list, select TIF output, and send it to PS using your newly created button. Does this fulfill your needs?

dub73's picture

Send to Photoshop

Hello, a bit late my answer but, yes it would be great if one could choose the image format. I am saving my images as 16bit Tiff (render settings). When I press the PS button in the VFB+ I get an EXR in Photoshop. Would be cool if could choose the format for this button :)

rotem's picture

VFB+ v2.3 released

After a long wait, v2.3 is complete! The upgrade is free to all existing users. See the website for more details.

rotem's picture

Great to hear. This will not

Great to hear. This will not be an issue in the next release.

innocent's picture

Nice !

yeah, thanks a lot.

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