3ds Max | Scripts

keyZoom

2 votes

KeyZoom allows zooming and panning on the trackbar. This makes working with dense keyframes and long animations more easy. The controls allow you to zoom in/out - to reset the zoom - and to pan left and right. When the controls are closed - your original time settings are restored.

Simple Tables for Architects

9 votes

This simple script creates a variety of table models quickly. Rectangular - circular tabletops and legs - some parametric profiles and chamfer option included in version 2.

Screwdriver

2 votes

Screwdriver randomly rotates all selected objects around a local axis chosen by the user. It's purpose is to remove uniformity in scenes where there are lots of screws or nuts or bolts. Screwdriver has a labled undo feature.

PoseKey tools

5 votes

The 'PoseKey tools' is a concept tool of animation - It use 3ds max's named selection sets to define which objects need be 'set a key' - very similar to 'set key mode' -but the benefit is it works on multiple set.

place dummys

7 votes

Places a new dummy at the center of all selected object - with rotation and position.

materialIDRandomizer

5 votes

Takes all selected objects and applies a material modifier to them with a random ID between the high and low value.

MaxtoAE freeware

5 votes

This script converts movement in 3ds max to After Effects.(converting 3d positional data into 2d positional data) Great for tracking with objects - replacing footage using corner pinning etc..data can be pasted straight to a layer. The script can be downloaded from Adobe studio exchange/after effects/ plugins.

rdg::paintSelection::radius

6 votes

This creates a floating dialog with a slider to set the radius of the paint selection.
There are also quick buttons for 'common' sizes.

Rendercameras

7 votes

This script renders all visible cameras in the scene with the choosen render settings

MacroManiac

11 votes

With MacroManiac - you can easily create all kind of macros and presets.

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