Vray Bitmap Material Control

1 vote
Version: 
v0.47
Date Updated: 
05/25/2015
Author Name: 
Andrew

Hi, This is my first script. It's poorly written and could be greatly improved. But it's also pretty handy. :-) This script allows you to selectively change within; a selection, scene or classic material editor slot, the co-ordinates rollout's values for bitmaps,(mapchannel, realworld scale, offset, size, mirror/tile. angle, blur, blur offset). Any changes/improvements/suggestions please advise.

 

Additional Info: 

Please note, this script makes use of a settings ini file named, "Vray Material Control.ini". So save script to your script folder with proper permissions, then run script to initialize ini.

Version Requirement: 
Written on 3ds max 2012
AttachmentSize
vray_material_control_v0.47.ms23.68 KB
vray_material_control.jpg37.98 KB

Comments

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themaxxer's picture

good script, but I miss a

good script, but I miss a "set tiling" option. because if you can turn of real world sacle, then it messes up the tiling too...

thanks
themaxxer

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