3ds Max | Scripts

Flipper Mechanism

26 votes

Flipper Mechanism

This
Script creates a rigged flipper mechanism with all textures and
materials. With this script you can easily do old style airport
flipping boards, flipping clock, signs, etc.

Geometry Sequence Exporter

9 votes

This script enables you to export geometry data as a sequence. Especially for workflows like Flame/Inferno workflow where point data is not supported it is possible to export mesh deformation through object sequence.

Features:

- Export .obj .3ds .fbx and any other 3ds Max supported Geometry data format as a sequence
- Export only selected range
- Selection based export. Exports only selected geometries.

Installation:

- Run the script. (MAXScript => Run Script)
- Customize => Customize User Interface. Under the Category: Tik Works you will find the script.

Domino Rigger

30 votes

Easy and Procedural Domino Animation Tool for 3ds Max.

Domino Rigger is a simulation-free interactive domino animation solution. The script rigs any amount of dominoes guided by selected splines. Afterwards you can just use the slider on the master controller to make the domino animation instantly.

Spline Curve Control

12 votes

3dhippie_stereoCam

50 votes

VERSION 2 AVAILABLE:
Get 3dhippie stereocam v2

ADDED in 2.1.2
Camera Clipping.
Bugfixes.

ADDED in 2.1.0

wireBundler

12 votes

Creates a number of wires that travel through various target objects. Useful for making bundles of wires for robots or other mechanical devices in a few simple clicks.

Tutorial:
Make 3 spheres anywhere in the viewport. Select all 3 spheres. Run the UI version of the script. In the wirebundler interface, click on "Add select to target list". Click Apply. It will make 10 splines, each the vertex of each spline will exist inside one of the 3 spheres. Play with the settings to get different effects.

Cubemap Builder

0 votes

Description:
A maxscript Utility for the batch generation of cubemap faces across multiple cameras, and optional assembling of a "complete" cubemap in DDS format. The completed DDS texture is ready to use in the DirectX shader material - the original inspiration and motivation for this script.

Easy Rotate

7 votes

I'd like to present to you a newer version of Easy Rotate with some new features, bug fixes and source code improvements.

Rotor Animation

 Screenshot of Easy Rotate 1.2

Hey whats up guys!

ctrlmaker

3 votes

dynamically creates scripted custom attributes...
sliders and spinner with linked values laid in a group with optional color tag and progress bars.

- update -
now with preset spinners for position/ rtation/ scale

Base Pivot

3 votes

This script will set the pivot point of all selected objects to be at the centre of their bases.

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