3ds Max | Scripts

Organize Revit fbx into layers

2 votes

A typical Revit fbx import is not organized into layers.... Run this script and it does just that...

Delete Keys Range

0 votes

This script deletes all animation keys of a selected object in a time range. It allows choosing what type/s of key is going to be deleted (position, rotation, scale).

 

Script Runner

2 votes

Script Runner

Simple tool for manage your own scripts.

V01.2.0 .mse .msr .mzp files can be list too by script now

Direct Farsi Type

4 votes

Type the farsi text directly in 3DsMax viewport.

Update V01.1.0

Ignore upper modifiers

Vertex Color Adjuster

9 votes

This utility script gives you HSB and RGB sliders to shift the vertex colors on selected objects.

Camera Manager

1 vote

There are quite a few fly-through camera management tools out there, but i needed something that could automatically change the time output range, sun, output file name, etc.

Also, very important, use Free Cameras only (not target). The script uses the position and rotation controllers of the camera to determine it’s range.

VRay CompTex Bump

2 votes


With this tool you can blend round corners and existing bump map of Vray material

Xmas Light Generator

0 votes

Made by Estefania Ramirez Flores
Email: [email protected]

Christmas lights generator is a plugin for 3ds Max. It creates a string of lights that go around a cylindrical object or a given spline. At this moment it only works for cylindrical Objects with the property "radius" and splines.

You have to download the types of bulbs and cables. Verify the route of your files.

HOW TO USE:
1) Select a cylindrical object.
2) You can choose where it will start and end. By default covers 100% of the object.
3) Select the type of bulb you want.
4) Choose the number of bulbs.

Off road rigger

1 vote

The purpose of this script is to rigg a vehicle in an off road surface. It is still in process, but what are thoughts about it?

3D Procedural Texture Interpreter

1 vote

Well i made up with the help of my teacher, Enrique Rosales, a script to interpret 3d texture information, by now it only renders the display but i will continue working on this script so it can generate the texture in a .jpg file or something like that.
You would understand in the video what it does, unfortunately the script, for my standarts, its far from being finished, so i am not posting it for the moment, but i hope i could post some demo for the script in the future.

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