# 3ds Max | Tutorials

## 3DS Max - Convert A Procedural Map Into A Regular Texture

In this tutorial, we will learn how to convert a procedural map into a regular texture map. This is useful when you try to export your model to another software, since those procedural maps belong to Max, and they are generated using an algorithm.

## 3DS Max - Import Obj - invalid normal index - Bad Geometry

In this tutorial, we will deal with two issues when importing an Obj file into 3DS Max. 1- Invalid Normal Index 2-Wrong geometry

## 3DS Max - V-Ray - VraySwitchMtl Explained

In this tutorial, we will take a look at a powerful and useful V-Ray material called Vray Switch Material (VraySwitchMtl). We will see two ways on how to use it, a simple straightforward way, and a more advanced way.

## 3DS Max - Compound Objects - Loft - Part 3

In this video, we will continue with the Loft series, we will see some additional features in the Scale feature, plus we will learn about another feature called Twist.

## 3DS Max - Compound Objects - Loft - Part 2

In this part 2 of the Loft tutorial, we will check more possibilities with this powerful tool, and we will learn about the Scale graph that you can find in the Deformations rollout.

## 3DS Max - Invisible Sections Problem With Loft - Explained

In this tutorial, we will look at the issue of invisible cross sections inside the Loft tool. This happens when you choose Editable Splines or shapes with Edit Spline modifier as a cross-section. I will explain why they happen, and what can we do in that scenario.

## 3DS Max - Compound Objects - Loft -Part 1

In this tutorial, we will start learning about a very powerful modeling tool in 3DS Max, called Loft, found in the Geometry, Compound Objects section. This tool needs a path and some cross sections, and it contains many powerful features to manipulate and customize the resulting geometry. This is the first video for the Loft tool, and hopefully, as soon as possible, I will make a second one to cover some of the other features of this powerful tool.

## 3DS Max - Clone And Align

In this tutorial, we will learn about a very useful tool called Clone And Align.
This tool will let you distribute one or more objects called the Source Objects on to one or more objects called Destination objects. This tool offers many features that allow you to customize the way the distribution should take place.