3ds Max | Tutorials

Python in 3D Studio Max, Maya and Blender - examples

1 vote

Hi

I've recently created 3 scripts that create (almost) the same scene in 3 different applications (Maya, Max and Blender). They are intended to serve as a source of code snippets for future projects and examples of how to do stuff in those applications - something like Blender's cookbook.

3DS Max - Bevel Profile - Easy Modeling - Waffle Object

In this video we will how many forms can be done easily using two shapes,
One serves as a cross section and the other as a rail.
The modifier called bevel profile will take care of the rest.
You can,after, fine tune the cross section or the rail and the geometry will update
In real time.

3DS Max Maxscript How to install a macroscript

In this Tutorial,for total beginners, we will learn how to install
a macroscript into 3DS Max.

In this video we will learn how to restore vray menus and quad menus that disappear sometimes. It's all done using the Maxscript Listener and one simple command that you type and run.

Script Installation in 3ds max

Additional help (external link): Macro installation (MAXScript) on Tech-Artists.org

...

Maxscript tutorial: Read external text file

1 vote

As the titles says this tutorial is about reading an external txt file. My friend asked me how to read and external text file using maxscript. He wanted to create a tool that grab system directory paths from an external predefined text file. Check the full tutorial here....

Kindest Regards

Alaa Alnahlawi

How To Rig A Crank-Connecting Rod System

A = Angle Of Rotation
B = Rod Size
R = Crank Radius

CHANGE THE VALUES BETWEEN "..."

A = "X"_Rotation*180/pi
B = "30"
R = "10"
(B+R)-sqrt(B*B-R*R*sin(A)*sin(A))-R*cos(A)

Video Tutorials Photo Studio Pro V6+

Hi Guys + Girls,

Photo Studio Pro V6+ Video Tutorial: "Beginn Part I".
My english is poor, so is this video without sound. I hope it help to understand the first steps: "create a dataset", "realtime exposure" etc..

Rig / Animate tanks

1 vote

Hi everyone,

"Gearing" is a 3ds Max script, helpful by rigging and animating of tanks, excavators, dredges etc.
The new version supports automatic path following, acceleration / deceleration.
The script is commercial. I intend to add a demo to the new edition, however the 1 st version comes with a limited demo.
The next two tutorials introduce the script's basics.
If you take interest in this area you may watch them at:
1. (1 st version) http://youtu.be/LzhH0fY1Y0Q
2. (2 nd version) http://youtu.be/VPFjEXvReF4

Thanks for watching!