3ds Max | All

Extend XREFScene

20 votes

This little extension will expose the two functions "GetXRefFileName
index" and "SetXRefFileName index name". The bug which this allows us
to overcome is as follows...
When you load two XRefScenes which are the same file, the command
"XRefs.GetXRefFile i" will only ever return the first one. This is
because the names are somehow used as an ID.

SuperUtility

21 votes

SuperUtility implements Function Publishing
to provide access to MAXscript. It also has a TrackViewNode that will
load/save the paramblock the utility uses which is viewable in the
trackview

Drag and Drop

19 votes

Implementation of new Drag and Drop features for 3ds max R4.x. Included
are DropClipFormat and handlers for both the command panel and
viewports.
Written by Michaelson Britt, compiled for 3ds max 4.x by Conny Klasson

jbLib

14 votes

Contains a collection of new functions for use in MaxScript, including
ApplyVertexColors, ElementFromFace, GetClosestVertex,
GetSpaceWarpForce, GetUNCPath and IsParticleSystem

Avguard MAXScript Extension Package

18 votes

The legendary Avguard extensions have been improved even more, adding
dozens of incredibly useful methods/globals for the maxscript
programmer…
See included text file for complete change notes…

Mouse Track

16 votes

Tracks mouse over a mesh; returns the surface intersection normal ray
and the face number under the mouse cursor. Sample usage script
included. Originally supplied as a "bonus plugin" in r2.5. Recompiled
r3.0 version included. Very powerful!

CryoPatch

29 votes

Here is a script extension to handle editable-patches with
maxscript : CryoPatch v1.1.0 It allows you to create and edit
any sub-object of a patch : vertices, vectors, mappings,
smoothings, and so on.

MAXScribe

20 votes

Here's MAXScript extension to use with Immersion Microscribe.
It adds some MAXScript functions that reads Scribe data
directly into MAX. No DLL's required. Test Interface script
included.

AVGuard

22 votes

Lots-O-Extensions! (see avg_dlx.txt, or In Listener, type "avgHelp()"
for short descriptions). Minor update: "fixed cast in bit.shift method"

Physique-mxsphy

27 votes

...a high level MAXScript extension for Physique which allows for importing and exporting of nodes and weights.

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