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Bone on spline

1 vote





Animates bone spline. It will be useful when the animation: worm, snake, or something like that.

-- Update version 1.1
- Now you can change path every time
- Add "Update end frame"
- Minor fixes and improvements

-- Update version 1.2
- Fixed flip bones

DeformByProjecting Utility

4 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

Low Poly City Builder v1.0

3 votes

low poly city builder

Plugin with tons of good polished 3D low poly buildings and assets1000 to make your life easier and faster development of your proyects

NO SKILL REQUIRED and NO SKILLS NEEDED if you haven’t ever use 3D max studio that doesent matter you will not need any study of it for using this pluging, easier than playing lego. All is pre maded… :)

Low Poly City Builder v1.0

Spline Curve Control

10 votes

PFlow Baker

76 votes

Bakes particle flow particles into meshes and/or helpers.

NOTE: This script bakes only the viewport particles, so in order to get the amout of particles set in your system, set the viewport count to 100%.

 

Version: 0.71 (2010-06-02 17:25:44)     Compatibility:MAX 9,MAX 2008,MAX 2009,MAX 2010,MAX 2011    

3dhippie_stereoCam

50 votes

VERSION 2 AVAILABLE:
Get 3dhippie stereocam v2

ADDED in 2.1.2
Camera Clipping.
Bugfixes.

ADDED in 2.1.0

MCG Wire Fence

2 votes

Installation: Scripting>Install Max Creation Graph...

Creates a simple wire fence with splines

If you want to bend so top meets bottom, bend it to 359, then enable Close...I can't be stuffed finetuning

the last bit to drop the last verts...sorry there's no video as I'd like to save some juice for doing a step by step tutorial for this...but it's pretty easy to use...

MCG Chamfered Triangle

0 votes

This gives segment controls for components of a Chamfered Triangle. Don't forget to turn off Show Segs once you're happy with settings.

Ver 1.01: added Equilateral option

MCG Chamfered Rectangle

0 votes

This gives segment control for each component of a rectangle, ie, corner, length and width.

Found in Create>Shapes>Vu>Vu_ChamferedRectangle

To see the changes as you are adjusting, rightclick>Obj Properties>check vertex ticks

Material ID Condense

13 votes

What it does:
Condenses material ID's Based on the texture name or material name.

How to use it:
Under Utilities Tab, hit the MAXScript button
then push run script, locate CondenseMaterialIDs.mcr and hit open.
Now in the Utilities drop down, choose Condense material ID's.

Here you may choose to
A:
condense it from the material name i use a script i found on Scriptspot called "OS3D_SetMaterialName_v01.ms" i cant seem to locate it again but it sets all material names to the Image names.

B:
Condense by the diffuse texture name eg Image1.jpg

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