3ds Max | All

IKFK Stretch & Bend

1 vote

a script to generate an IK FK bend and stretch chain. You can easily switch between IK and FK, bend the arm, add as many twist bones as you want...


29 votes

Un petit Maxscript qui permet de régler les paramètres de base du PhysXsur les objectssélectionnés. Il évite d'avoir à régler le PhysX des objects un par un.

N'hésitez pas à me faire savoir si voussouhaitez que j'ajoute d'autres fonctions.

Morph UI Creator

7 votes

A maxscript to Auto create morph UI.
Multiple UI types : 4, 3 and 2 morphs linker.

Pivot placer

8 votes

With this script you can replace pivot where you want.
on the selected vertex, at the center of the selected edge or face, or at the center of the object.
You also can create a point as pivot.

Detach faces V2

7 votes

with this script, you can detach all the faces of selected objects as separate objects.
with pivot aligned to their center.
You also can detach only selected faces, with pivot and parent options.
You can detach faces from edges selection, if you check align pivot, it will align pivot to the center of each edge.
You can align pivots or parent after, on objects selection.

Modifier Manager

4 votes

With this maxscript tool, you can manage your modifiers
1: you can align gizmo and change gizmo properties on multiple objects
2: you can attach gizmo to an object, so one object can control multiple gizmo on multiple objects with move, scale and rotate
3: you can control all the modifiers options on your object selection.

realtime Spring and distance constraint

14 votes

based on minksox researches : http://www.scriptspot.com/3ds-max/scripts/sox-dynamics

This one is easier to build, you only have to create points and select them in the right order.

UPDATE : 06.11.2012

corrections : edit text bug and lookat flip
Bake in keyframe and unbake new options.


11 votes

A new tool quickly made on my spare time for walls creation.
special options : offset to put different walls together ; you can create a wall following a spline ; random fonctions to randomise bricks ; random colors in a multisubobject.
you can keep all the bricks separate (for exemple to simulate physics destructions) or collapse your wall in one mesh.
You also can use boolean to create holes or windows.

Ultimate Painter

18 votes

Quick updates :
1 : Add a selection of objects in the list instead of having to pick them one by one.
2 : You can undo (Ctrl+Z) what you just have painted after exit the painting tool (right click or escape).

The result of two days of experiments around MouseTools.

You can use it to paint and distribute objects (copy or instances) on the grid or on surfaces. With Random controls, collisions detection, attachment surface...
You can paint all the max objects (geometries, helpers, proxies...)


10 votes


buy it on  : http://hocuspocus-studio.fr/tools/product/radius/


Radius is the version 2.0 of my previous tool radius Influence : vimeo.com/35854355

It's really a tool for motion graphics artists.

It comes with a lot of updates and new features :

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