3ds Max | All

Biped Helper

2 votes

A companion interface for use alongside Biped. PDF guide below and accessible in the About rollout.

Features include:
- Supports multiple Bipeds in the same scene (picked via a dropdown list)
- Limited selection
- Hiding/Unhiding Biped
- Trajectory toggling
- Key all, key selected, delete all keys, and delete frame keys
- Setting TCB continuity values on a selection at the current slider time, or over the full time range (if keys exist)
- Adding or modifying limb Body/Object spaces (set Free or Planted keys)
- Toggle limb spaces

Biped Resizer

3 votes

Script for quick resizing Character rigging with Biped and Skin.

biped_resizer_v1.0

Just drag and drop in your viewport.

MCG Effector Meshes + DCP Sweat Map

0 votes

Yeah 2 in 1. By giving this MCG for free, it may compromise my other products that are for sale...so have a little respect and don't make me lose faith in humanity. The DCP Preset you should use is Vu_SweatMap (video used Vu_MCGSelPAssthru, it's the same...)

Extract Preset to:

C:\Users\xxx\AppData\Local\Autodesk\3dsMax\2017 - 64bit\ENU\en-US\plugcfg\DataChannelPresets

Then in your DCM, load it as a Preset.

Render Region

18 votes

Render Region - 3DS MAX scripted RenderEffect.   While Render Region some versions of Arnold/Mental Ray blacks out everything but the region render after it's done. This scripted RenderEffect  allows the previous image to remain in the VFB, along with the newly rendered region.

- v1.1.0 (22.11.2016) Added 3dsmax 2017 support with HighDPI fix.
- v1.0.1 (20.10.2007) - added support for MAX 2008. 

ExplodeSpline

11 votes

Select spline and run the script. It will explode every spline to separate spline object.

PolyFX

22 votes

Script for simple animation appearance / disappearance of the object.

MCG Select Open Edges Verts

0 votes

MCG to select Open Edges or Verts, then you can use the selection to do something in the DCM...like putting some noise on the edges of a leaf..or produce a map that affects only outside edges like transparency.

Video is a little tute on DCM, I didn't include a DCP coz it's way too simple...just do it yourself instead...

Scene Explorer Delete Extension

0 votes

This script allows deleting selected nodes and layers in the Scene Explorer. The default delete option of 3ds Max only deletes empty layers and nodes without childs. With this tool, deleting a selected parent node or layer implies deleting all its children hierarchy.

When you drag this script into the viewport of Max, it’s added to the “Barreira” category of the Customize User Interface panel. Then, you can create a button to execute the script easily.

zmTools

MCG Molecules

0 votes

Guilloche

8 votes

Procedural guilloché pattern.

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