Viewport Maxscript Editor

I'm happy to release a new script that allows you to create scripts using objects in max's viewport. It was written with the idea that it could replace the long outdated and basically useless "Visual Maxscript Editor" - it's even named the same acronym.

VME also 'imports' a PSD and converts it to a .MS file, if the PSDs layers are named correctly.

You can follow the development here: http://forums.cgsociety.org/showthread.php?f=98&t=959876

Here is a shot of the UI:

Pipeline TD needed for Scanline VFX

Scanline VFX is currently hiring for our Los Angeles studio.

Pipeline Developer

Principal Duties and Responsibilities:

Works with the Head of Technology to architect and develop production tools and supporting modules in a Max and/or Mel scripting language environment. Primary responsibilities include automating the use of Flowline, our proprietary, Academy Award-winning simulation software -- connecting it to our asset management system and creating an optimized workflow according to long-term and production-specific needs.

Education, Experience and Skills Required:

3DS Max Hot Box

After being inspired by the video I saw of a Max hot box here on Script Spot I decided to work on my own. So here is the first version, its only a beta so some bugs or problems are to be expected. I am giving it out early as I want to get as much feedback as possible  I am currently debating whether to follow the Maya route or do something a bit different. 

Chaos Group Announces Acquisition of U.S. Based Software Developer, ASGVIS

Chaos Group of Sofia, Bulgaria – the world leader in the development of software solutions for the computer graphics industry – has acquired Baltimore-based software developer and visualization firm, ASGVIS, LLC. The acquisition will consolidate V-Ray for Rhino and V-Ray for SketchUp development within the Chaos Group brand, and confirms establishment of a new Chaos Group company in the United States that will enhance services and support to customers in North America.

Happy New Year!

I'd like to wish all of you a fantastic New Year! 2010 has been fantastic - we've celebrated the 20th anniversary of 3ds Max and the 10th anniversary of ScriptSpot along with sister sites MAXUnderground & MaxPlugins.de !

Have a wonderful and safe New Year!

Andy Murdock makes Automatron 1.2 free

Andy Murdock has updated Automatron (his character animation system) to version 1.2 and released it for FREE.

Read more about Automatron and get your own copy here - http://www.lotsofrobots.com/automatron/Automatron_FS.htm

ScriptSpotter


This is a little tool to get the scripspot rss feed directly in max, displayed on the viewport. It of course only shows max related stuff, updates every 7 minutes and thats about it for descriptions.
have phun

Displacement Roof Surfaces

See "Additional Info" for the latest version history.

Displacement Roof Surfaces is a Free MaxScript that will take your existing roof geometry and properly apply UV Mapping coordinates to each roof plane and then apply convincing materials and displacement modifiers to the geometry.

Our goal is to eliminate the need for filling your 3d scenes with millions of polygons of roof tile geometry, thus keeping your viewports moving quickly and saving you hours of tedious work.

Audioflow SplineSync

Superflow

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V-MOTION - Audioflow SplineSync // 3-Dimensional Audio-Synchronized Spline Generator

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Developed by Ian Clemmer http://www.ianclemmer.com

V-Ray 2.0 for 3ds Max now available

V-Ray 2.0 for 3ds Max comes with V-Ray RT and V-Ray RT GPU included

Chaos Group is pleased to introduce V-Ray 2.0 for 3ds Max, which is officially on the market starting 6th December 2010.
V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the well-known V-Ray award-winning production rendering engine with the flexibility and exceptional speed of the interactive rendering system V-Ray RT and the even more impressive new V-Ray RT running on GPUs.

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