Edge Weighting


This is a completly new tool of SoD 2.0.
When activated, you can interactivly select or weight edges. The affected edge will get highlighted when you move the mouse over it.
Since this is a MouseTool, all keyboard-hotkeys will be deactivated and you should not use the 3DSMax UserInterface too much while the tool is running.
If 'Apply Weight' is assigned to the left mouse button, you can also click and drag up/down on an edge to apply weight.
All options can be changed while the EdgeTool is running.
Although you can stop the EdgeTool with the ESC-Key, you should not do that, because SoD will not recognize that the tool has stopped.



Start Edge Tool: Turn EdgeTool On/Off
Select: Set Toolmode to 'Select'
Weight: Set Toolmode to 'Weight'
Loop: Set Edgemode to EdgeLoop
Ring: Set Edgemode to EdgeRing
Element: Set Edgemode to Element
Steps: Set the number of edges to be used. Only available if Edgemode is set to Loop. If Steps = 0, the complete loop will be used
<>: Steps will be made in both directions
->: Steps will be made in only one direction
+: Enable CrossingEdges mode
WeightSpinner: Set the weight amount
0: Set the WeightSpinner to 0
1: Set the WeightSpinner to 1
Abs: Toggle between Absolute/Relative weight
Enable Edge FallOff: Turn EdgeFallOff On/Off. Only available if Steps > 0

Mouse Actions: Here you can define the MouseButton Actions
Select Vertices: Vertices will be selected
Deselect Vertices: Vertices will be deselected
Apply Weight: Apply SpinnerWeight to vertices
Apply Neg. Weight: Apply negative SpinnerWeight to vertices
Apply Avg. Weight: Apply average Weight to vertices
Exit Edge Tool: Stops the EdgeTool