Feature List:
- Completly new interface for the SkinModifier
- BoneSelector: Easily select Bones, incl. name filtering
- SkinShapes: Replacement for Skins Envelopes to create quick default weighting
- VertexSelection: Vertex SelectionSets, Loop/Ring/Element Selection, Grow/Shrink Selection, Range Selection, Mirror Selection, Hide Selection and more..
- VertexWeighting: Quickweight, Weight Average, Weight Distribution, Mirror Weights, Softselection Weight, various Exclude/Reset tools
- ObjectTools: Change bad Triangulation while skinning
- EdgeWeight: Interactivly weight along edgeloops/rings, incl. EdgeFalloff and average weighting
- Test Bone: Quickly test deformations by rotating bones without leaving the SkinModifier
- Load/Save Weights by ID, Position or WeightObject
- And more ;)