New Features in SkinOrDie 2.1
New BoneSelector:
The BoneSelector is now freely resizable and has some new features:
Click a Bone to select it in the SkinModifier
SHIFT Click selects all vertices that are affected by this bone
CTRL Click adds all vertices that are affected by this bone to the current vertex selection
ALT Click subtracts all vertices that are affected by this bone from the current vertex selection
DOUBLE Click opens the WeightEditor
RIGHT Click selects the BoneObject
Jump: Jump between the selected and the last selected bone
Changeable Colors
Automatic Window Resize: Resizes the BoneSelector to fit all bones
Paint Tools:
In the VertexEditing Window, there is now a new Paint Tools rollout. You can change the size and strength of the brush and toggle Blendmode.
Automatic SkinObject Detection:
If you start SkinOrDie with a bone selected (instead of the skinobject), SoD will detect the SkinMesh and select it.
Quickweight Presets:
There is a new "0.5" quickweight button, and also a "More" button which opens a popup menu with presets from 0.1 to 0.9
BoneTools:
Buttons added in the EditBones Window and EditSkeleton to access the BoneTools.
Better Biped Support:
If you are using Biped, the EditSkeletonMode enables Figuremode