While Maya and 3ds max share lots of similarities, both applications and their respective scripting languages use slightly different terminology to describe the same or similar features.
MEL |
MAXScript |
Description |
attribute |
property |
A characteristic or parameter of an object or other item in a scene. |
command |
method |
A basic element of the scripting language telling the software to perform a specific operation |
flag |
parameter |
An argument to the command / method |
group |
block expression |
A group of statements/expressions that can be executed as a single statement/expression |
node |
object, modifier, controller, materials, map etc. |
In Maya, nodes are base building blocks. |
object |
node |
In MEL, an object is a scene object. |
procedure |
function |
A named group of commands that can be executed as a single command |