DeleteDoubleFaces

MaxScript Release 4.0 Source (06/28/2001)

Copyright (c) 1998-2001 by Borislav Petrov, Bobo's Rendert**ls. 

SHORT DESCRIPTION

DeleteDoubleFaces is a short utility that lets you check for double faces
(faces sharing 3 identical vertices) and remove them.
The MAX's own built-in STL-check modifier detects DoubleFaces,
but selects both the correct and the wrong face for some strange reason (bug?).


HOW DOES IT WORK?

DDF compares every single face in a mesh with all other faces to detect redundancy. It lets you extract the wrong faces to a new mesh, select+delete the faces in the Modifier Stack, or remove the faces permanently from the EditableMesh.

FEATURES

Version 4.0  (06/28/2001)

This version includes a fix for MAX 4. No other changes, should work in R3 and earlier, too.



Version 3.4  (8/10/2000)

This version includes explicit check for MAX version.
Version 3.3 relied on an error trapping code and failed to work with MAX 3 correctly.



Version 3.3 (10/29/99)

This version makes DDF compatible with 3D Studio MAX R3.
The same version remains compatible with R2.x, but I encourage
R2.x users to keep on using version 3.01
No new functions have been implemented.


Version 3.01  (11/10/98)


BUGS REPORT:


CREDITS

  • Thanks to Kouros Moghaddam for the idea.
  • SPECIAL thanks to John Jordan for the bug report!
  • Thanks to August Johnston for forcing the Batch Mode idea ;o)

  • DOWNLOAD DDF

    Version 4.0 Source (R4.x)

    Version 3.4 Source (R3.x)

    Version 3.01 Source (R2.x)