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The Hide checkbox collapses the display. Alternativelly
you can click on the + sign to the right of the Manipulator.
The Name of the Manipulator is entered into
a multi-line text field. It can be of arbitrary length.
The Manipulator controls three values - X,
Y and Z. There is also an internal Point3 parameter accessible through
Wiring.
The X, Y and Z Min. and Max. Values define
the ranges of the X, Y and Z values. They are represented by ticks on both
sides of the axes which can be used to quickly set the values to the limits
by a single mouse click.
The Default X , Y and Z values can be used
to set up a user-defined position between the Min. and Max. values. You
can reset any axis to the Default by clicking on the tick that is on the
inside of the axis.
The X and Y Position values are in relative
Screen coordinates of the Manipulator. The position can be also set by
dragging the small rectangle with the mouse.
The Size can also be set by dragging with
the mouse the small Diamond gizmo in the upper right corner of the axes
gizmo.
The Point3 Manipulator has 3 separate Snaps
- one for each axis. They can be turned on and off independently and have
own values, too. You can turn them quickly on and off at once by using
the two respective buttons.
The Custom Colors can be turned on optionally
and will overrule the default Slider Colors display.
The Active Color is the one used for the slider
when MAX is in Manipulate Mode.
The Inactive Color is the one used when not
in Manipulate mode.
The Selected Color is used to highlight the
manipulated element.
You can copy the User Colors from another
Joystick, Spinner, Dial or SuperSlider Manipulator by clicking the "Acquire
Colors From" and picking a Manipulator in the Viewport.
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