2)Yes (but there is a setting in the 3DS.SET file that controls if the shadows are scaled to the scene size or not), so if you have a big ground and sky objects, you might want to turn the [Cast shadows] OFF (not the [Receive shadows]!) in the Object/Modify/Attributes. It is a good idea to use Spotlights with Overshoot ON, and let them cast shadows only in a small cone, where you actually need them.
(Imagine you have a wide field, with a small house on it. You will need the shadows cone over the house, and the field doesn't need to cast shadows)