Q:
Does anyone know how to render objects with individually colored faces with
the wireframe rendered as black in 3D Studio 4.0? I need to render some
platonic geometric shapes and send to print for a mathematics textbook. I
don't want to have to buy Mathematica, which I know will do this.
A:
Two ideas:
You can assign different materials on Face level, create a copy of the
object, 3Dscale it up slightly, and assign a Black wireframe material to
the copy.
You can create bitmaps with a black border and solid colors in the
middle, and try to assign them on Face level using Face Mapping.
Addition:
The white sphere was created using the first method, all other objects using face mapping of a yellow rectangle with black border & RGB Tint.