Q: Does anyone know how to render objects with individually colored faces with the wireframe rendered as black in 3D Studio 4.0? I need to render some platonic geometric shapes and send to print for a mathematics textbook. I don't want to have to buy Mathematica, which I know will do this.


A: Two ideas:

  • You can assign different materials on Face level, create a copy of the object, 3Dscale it up slightly, and assign a Black wireframe material to the copy.

  • You can create bitmaps with a black border and solid colors in the middle, and try to assign them on Face level using Face Mapping.
    Addition:

    The white sphere was created using the first method, all other objects using face mapping of a yellow rectangle with black border & RGB Tint.