Q: In max 2 I have a mesh to which I apply edit mesh. Then I want to edit  sub-object faces. The problem is, when I rotate them, their pivot is always centered, how do I move/rotate the pivot of selected faces?
(5/21/98)

A: If I understand you right, you want to rotate the faces about a different
point than
the pivot?

There are different ways to do this:

1. HELPER OBJECTS: (works with both MAX 1.x and 2)

 

2. OSNAP (works with MAX 2 and VIZ)