i want to animate a Street light componed by a kind of tube
and a globe by a bend modifier
my problem is that i don't manage to link a spotlight and a cone
(low rendering time volumetric light) to the globe only (i don't want to
bend the cones)
(6/3/98) a
As far as I can imagine this will work only with MAX2
(At least I don't know any other way that would work with MAX 1.x)
I created a small sample scene:
A group of a Sphere and a Cylinder with animated Bend modifier over
the group.
A Dummy object and a FreeSpot.
Selected the Dummy, opened the Motion Tab, and set Position controller
to Pos.Script.
In the script, entered:
$Dummy01.pos = getvert $Sphere01 1
This means: Take the first vertex of the Sphere (the top one in this
case)
and put its position into the position of the Dummy.
$Dummy01 and $Sphere01 are the NAMES of the objects.
Then I linked the Light to the Dummy.
This way, you can link any number of objects to the Dummy, and have
their own animations
independent from the parent's movements....
Note that the animation will update the MAXScript controller only when
the TimeSlider is moving. It will not update when you chnage modifier parameters.