ScriptSpot - Your community resource for 3ds Max tools http://www.scriptspot.com/feed/socialnetworks en MCG Line http://www.scriptspot.com/3ds-max/mcg/mcg-line <p>Simple straight line....well it was for a simple request so no need to flame me.</p> <p>Installation:</p> <p><a href="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-086875CC-4C32-4215-BFEC-2B356F9D2A53-htm.html" title="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-086875CC-4C32-4215-BFEC-2B356F9D2A53-htm.html">https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...</a></p> <p>Then can be found in Create&gt;Shapes&gt;Vu</p> <p><a href="https://youtu.be/0W59gOdPfHM" target="_blank">https://youtu.be/0W59gOdPfHM</a></p> <p><img src="/files/u15473/line1.jpg" alt="" width="595" height="654" /></p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/mcg-line" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/mcg-line#comments MCG MCG Line Mon, 14 Aug 2017 23:11:50 +0000 vusta 14259 at http://www.scriptspot.com particle-to-spline http://www.scriptspot.com/3ds-max/scripts/particle-to-spline <p><img src="/files/u26198/cgapck-particle-to-line-03.jpg" alt="" width="638" height="638" /></p> <p>&nbsp;</p> http://www.scriptspot.com/3ds-max/scripts/particle-to-spline#comments Scripts Sun, 13 Aug 2017 09:16:11 +0000 geo_vahid 14255 at http://www.scriptspot.com MCG Disc http://www.scriptspot.com/3ds-max/mcg/mcg-disc <p>don't ask...Dave Wortley requested it...</p> <p>(no more fiddling with deleting faces off of a cylinder...just drag out this flat disc)</p> <p><strong>Installation:</strong></p> <p><a href="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-086875CC-4C32-4215-BFEC-2B356F9D2A53-htm.html" title="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-086875CC-4C32-4215-BFEC-2B356F9D2A53-htm.html">https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...</a></p> <p>Then can found in Create&gt;Geometry&gt;Vu</p> <p>&nbsp;</p> <p><img src="/files/u15473/disc1.jpg" alt="" width="638" height="666" /></p> <p>&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/mcg-disc" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/mcg-disc#comments MCG MCG Disc Thu, 10 Aug 2017 02:11:08 +0000 vusta 14250 at http://www.scriptspot.com Camera Resolution Mod http://www.scriptspot.com/3ds-max/scripts/camera-resolution-mod <p>The modifier will allow you to set the resolution of the render separately for each camera.</p> <p><img src="https://bodyulcg.com/wp-content/uploads/CameraResolutionMod_img-600x540.jpg" alt="" width="600" height="540" /></p> http://www.scriptspot.com/3ds-max/scripts/camera-resolution-mod#comments Scripts bodyulcg camera modifier render resolution Sat, 05 Aug 2017 16:16:50 +0000 BodyulCG 14247 at http://www.scriptspot.com miauu's Objects Replacer http://www.scriptspot.com/3ds-max/scripts/miauus-objects-replacer <p><img src="https://1.bp.blogspot.com/-IjxiVAtcaHc/WYXJgvIFGNI/AAAAAAAAAqw/0mvzuuPAD8EIikRbQsfS7SOEB7ftwjntACLcBGAs/s1600/ObjectsReplacer_splash.png" alt="" width="485" height="201" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-objects-replacer" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-objects-replacer#comments Scripts Sat, 05 Aug 2017 14:17:11 +0000 miauu 14246 at http://www.scriptspot.com Interactive Rollout Builder http://www.scriptspot.com/3ds-max/scripts/interactive-rollout-builder <p>The visual maxscript editor has issues... doesn't make nice code and is generally useless. &nbsp;So instead I made this...</p> <p>Visit my facebook page for more info</p> <p>Run the mcr file and find it in your customise user interface windows under 'DW Tools'</p> <p>Version 1_0 - Release<br />Version 1_1 - Bug fixed which could allow nested groups, which maxscript doesn't like and would therefore crash.<br />Version 1_2 - Released unencrypted so that it works in 3dsmax 2017 and well... because who doesn't like to learn (judge) from other people's code....</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/interactive-rollout-builder" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/interactive-rollout-builder#comments Scripts Controls maxscript rollout UI visual maxscript Sun, 30 Jul 2017 20:40:07 +0000 DaveWortley 14240 at http://www.scriptspot.com Kitbasher 3dsMax http://www.scriptspot.com/3ds-max/scripts/kitbasher-3dsmax <p><img src="https://jokermartini.com/wp-content/uploads/2017/07/kitbasher_helmet.jpg" alt="" width="640" height="360" /></p> http://www.scriptspot.com/3ds-max/scripts/kitbasher-3dsmax#comments Scripts Thu, 27 Jul 2017 04:22:48 +0000 JokerMartini 14236 at http://www.scriptspot.com AdvArray Presets http://www.scriptspot.com/3ds-max/scripts/advarray-presets <p>This is a helper script for my AdvArray modifier for 3ds max to give users some preset setups for common array patterns.</p> <p>This is just the preliminary release, i'll be adding more and updating the script as time goes on. please let me know if you have any suggestions for presets that make sense.</p> <p>if you don't have the AdvArray modifier, please check it out here: <a href="https://apps.autodesk.com/3DSMAX/en/Detail/Index?id=7221085778557027350&amp;appLang=en&amp;os=Win64" title="https://apps.autodesk.com/3DSMAX/en/Detail/Index?id=7221085778557027350&amp;appLang=en&amp;os=Win64">https://apps.autodesk.com/3DSMAX/en/Detail/Index?id=7221085778557027350&amp;...</a></p> http://www.scriptspot.com/3ds-max/scripts/advarray-presets#comments Scripts Tue, 25 Jul 2017 19:42:40 +0000 timbot 14231 at http://www.scriptspot.com Rock Generator by Poly Design 3D http://www.scriptspot.com/3ds-max/scripts/rock-generator-by-poly-design-3d <p>2017 version</p> <p>Rock Generator Script for 3dsMax </p> <p>This script generates procedural random shaped rocks both low poly and highpoly.<br /> Lowpoly mesh matches perfectly with highpoly mesh so you can easily bake normal map from highpoly to lowpoly.<br /> Lowpoly mesh is automatic relaxed uvw mapped.<br /> Lowpoly mesh uvs are bake ready.<br /> Lowpoly mesh has clear non-overlapping uvs.<br /> You can change advanced parameters or you can simply click "random seed" then click "generate detailed rock" it will give totally different results.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/rock-generator-by-poly-design-3d" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/rock-generator-by-poly-design-3d#comments Scripts detailed Displace lowpoly normal map procedural rock rock generator rocky stone Terrain uv Mon, 24 Jul 2017 20:52:42 +0000 batuhanozer 14228 at http://www.scriptspot.com InstantRig http://www.scriptspot.com/3ds-max/scripts/instantrig <p><img src="/files/u100225/onlybox.jpg" alt="" width="400" height="357" /></p> <p><img src="/files/u100225/prev.gif" alt="" width="600" height="336" /></p> <p>InstantRig is modular auto rigging system for 3DS Max users. It helps riggers to create flexible, animator friendly and production quality rigs in minutes.</p> <p>Instantrig allows everyone to create all kind of creature rigs! Simple interface makes rigging process easier than ever before. Everyone can create rigs like a pro.</p> <p>Features:</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/instantrig" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/instantrig#comments Scripts 3ds Animation auto autorig character FK IK instantrig max Rig rigging Sat, 22 Jul 2017 23:20:08 +0000 firatkiral 14227 at http://www.scriptspot.com Rotation Axis Snap http://www.scriptspot.com/3ds-max/scripts/rotation-axis-snap <p>Version 1.0<br /> Simple script but very useful script that switches active viewport to the view closely aligned to the screen axis. The analog of behavior of constrain angle snap in ZBrush.</p> <p>Good replacement for internal switch viewport hot keys (t/l/b/v). Instead of 5-6 keys, now you will have only one, that is more visual and intuitive.</p> http://www.scriptspot.com/3ds-max/scripts/rotation-axis-snap#comments Scripts Wed, 19 Jul 2017 19:22:08 +0000 jaspar 14223 at http://www.scriptspot.com Camera Cone http://www.scriptspot.com/3ds-max/scripts/camera-cone <p>Camera-bound geometry controlled by target distance, far-clipping plane distance or custom distance (animatable). Particularly useful for volume-select-based selections.</p> <p><img src="/files/u1362/cameracone.gif" alt=": Camera Cone" height="367" width="499" /></p> http://www.scriptspot.com/3ds-max/scripts/camera-cone#comments Scripts camera cone field of view fov Pyramid Wed, 19 Jul 2017 09:16:05 +0000 Swordslayer 14222 at http://www.scriptspot.com Slider Crank Setup http://www.scriptspot.com/3ds-max/scripts/slider-crank-setup <p>Automated creation of a simple slider crank setup based on a few helpers:</p> <p><img src="/files/u1362/slidercrank.gif" alt=": Slider-Crank setup" width="433" height="350" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/slider-crank-setup" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/slider-crank-setup#comments Scripts crank piston Rig slider Tue, 18 Jul 2017 19:07:40 +0000 Swordslayer 14221 at http://www.scriptspot.com Mesh Insert http://www.scriptspot.com/3ds-max/scripts/mesh-insert <p><img src="/files/u19707/meshinsert_1stframe.jpg" alt="" width="638" height="356" /></p> <p>Mesh Insert is a new 3dsmax plugin inspired from Polystein for Modo ( <a href="http://pushingpoints.com/v2/the-pushing-points-polystein-kit-for-modo/" title="http://pushingpoints.com/v2/the-pushing-points-polystein-kit-for-modo/">http://pushingpoints.com/v2/the-pushing-points-polystein-kit-for-modo/</a> ). It speeds up your modeling process by replacing face selections by an asset from your library.</p> <p><strong>Features :</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/mesh-insert" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/mesh-insert#comments Scripts 3d 3dsmax clovis gay hocus pocus studio kitbash maxscript modeling plugin; kinematiclab Poly polystein Tue, 18 Jul 2017 18:14:01 +0000 rauquenrol 14220 at http://www.scriptspot.com AdvArray http://www.scriptspot.com/3ds-max/plugins/advarray <p>The AdvArray modifier is an advanced parametric array type modifier for Autodesk 3ds Max. Being that 3ds Max does not ship with any sort of parametric array modifier, I’ve programmed this modifier to fill that void as well as add a number of advanced array features not found in 3ds Max by default, and even some that cannot be found in other third party modifiers.</p> <p><a href="http://www.scriptspot.com/3ds-max/plugins/advarray" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/plugins/advarray#comments Plugins Animation Array modeling Modifier Parametric Mon, 17 Jul 2017 13:53:41 +0000 timbot 14217 at http://www.scriptspot.com Grow Vertex Selection http://www.scriptspot.com/3ds-max/scripts/grow-vertex-selection <p>Grow selection leveraging the Data Channel modifier. For more information, refer to the <a href="https://forums.autodesk.com/t5/3ds-max-forum/can-data-channel-do-this/td-p/6916471">original discussion</a>.</p> <p><img src="https://autodesk.i.lithium.com/t5/image/serverpage/image-id/329210iC344F04C4046A8F5/image-size/large?v=1.0&amp;px=705" alt=": DataChannel GrowVertSel" width="483" height="377" /></p> <p>This is a self-contained modifier and is applied as such, it's not a Data Channel preset.</p> http://www.scriptspot.com/3ds-max/scripts/grow-vertex-selection#comments Scripts data channel datachannel modifier scripted modifier scripted plugin Sun, 16 Jul 2017 10:33:15 +0000 Swordslayer 14214 at http://www.scriptspot.com Spline Control http://www.scriptspot.com/3ds-max/scripts/spline-control <p>While working on a small fun project that involved animating splines (<a href="https://www.reddit.com/r/dataisbeautiful/comments/6mui3t/montpellier_tramway_map_vs_true_geometry_oc/">Montpellier Tramway Map morph</a>), the limitations of Spline IK and general hostility of spline animation forced me to create my own simple animation-friendly spline control.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/spline-control" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/spline-control#comments Scripts control helper Rig spline Sat, 15 Jul 2017 16:59:52 +0000 Swordslayer 14210 at http://www.scriptspot.com Reindeer http://www.scriptspot.com/3ds-max/scripts/reindeer <p><img src="/files/u100137/banner_letterbox_a_v008_0150.jpg" alt="" width="638" height="79" /></p> <h2>AnimaThings Presents Reindeer!</h2> <p>The node based Render Manager and Scene Automator for 3dsMax</p> <p>Rendering in 3dsMax can be a bit of a pain. There’s so many things you need to remember to turn on, turn off, hide, unhide, set the correct render camera, timerange, resolution, rename the output and so on… Reindeer can automate all of that!</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/reindeer" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/reindeer#comments Scripts Fri, 14 Jul 2017 09:47:46 +0000 AnimaThings 14209 at http://www.scriptspot.com Noors Simple Average Normals http://www.scriptspot.com/3ds-max/scripts/noors-simple-average-normals <p>This is a simple script similar to Zoffty and Anubis average normals scripts.</p><p>At some point I think they used to work for me but i can't remember how !</p><p>This it not like ByteHazard face weighted normals ! This script doesnt look for the face area influence hence it's not fully automatic. In fact i scripted this before discovering ByteHazard script, but anyway, somebody may find it useful.</p><p><a href="http://www.scriptspot.com/3ds-max/scripts/noors-simple-average-normals" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/noors-simple-average-normals#comments Scripts Wed, 12 Jul 2017 14:36:07 +0000 Noors 14207 at http://www.scriptspot.com Terrain Plugin Update for Max 2018 http://www.scriptspot.com/3ds-max/plugins/terrain-plugin-update-for-max-2018 <p><img src="http://www.west-racing.com/mf/wp-content/uploads/2012/10/terlogo.jpg" alt="Logo" width="647" height="110" /></p> <p><a href="http://www.scriptspot.com/3ds-max/plugins/terrain-plugin-update-for-max-2018" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/plugins/terrain-plugin-update-for-max-2018#comments Plugins earth google kml landscape terrain Mon, 10 Jul 2017 12:13:55 +0000 SpookyCat 14205 at http://www.scriptspot.com