-- Empty varables to be called in or adjusted by spinners numOfSpheres = 0 --number of exploding spheres sphereRadius = 0 creationBoxSize = 0 -- spawn radius in what box size? objs = #() -- objs created go to empty array! maxHeight = 0 startTime = 0 dropping = false --boolean flag to trigger the falling sphere stage animate on ( for i = 1 to numOfSpheres by 1 do ( at time (startTime + 50.000) ( meshop.bevelFaces objs[i] #{1..objs[i].numFaces} 0.0000001 0 ) at time (startTime + 50.001) ( meshop.bevelFaces objs[i] #{1..objs[i].numFaces} 0.0000001 0 ) at time (startTime + 100) ( meshop.bevelFaces objs[i] #{1..objs[i].numFaces} 100 0 ) at time (startTime) ( objs[i].pos = objs[i].pos ) local height = maxHeight for t = 5 to 100 by 5 do ( height = height - 2 at time (startTime + t) ( objs[i].pos = objs[i].pos + [ 0, 0, height] ) ) ) ) rollout FireWorks "FireWorks" ( -- button ui code starts here label lbl1 "By Luke Fahy" style_sunkenedge:true width:67 height:17 spinner count "FireWorks: " type:#integer range:[1,100,10] -- 1 to a 100: default value of 10: integer = whole number not fraction! spinner size "Size: " type:#float range:[0.1,30,1] spinner sPlane "Spawn Plane: " type:#integer range:[1,200,30] spinner maxHeightSpinner "Max Height: " type:#float range:[1,100,14] spinner startTimeSpinner "Start Time: " type:#float range:[1,100,1] button create "Create Fireworks" on create pressed do -- Event handler code start ( numOfSpheres = count.value sphereRadius = size.value creationBoxSize = sPlane.value maxHeight = maxHeightSpinner.value startTime = startTimeSpinner.value dropping = false --create spheres for i = 1 to numOfSpheres by 1 do ( objs[i] = sphere radius:sphereRadius local r = random 0 255 local g = random 0 255 local b = random 0 255 objs[i] .wirecolor = (color r g b) objs[i] .pos = [random creationBoxSize -creationBoxSize, random creationBoxSize -creationBoxSize, 0] -- random possative and negative x/y values to create spawn box. convertToMesh objs[i] meshOp.explodeAllFaces objs[i] 0 ) ) ) -- button ui code end createDialog FireWorks width:200