Methods missing from 0.2a ========================= .cutEdge node: .detachEdges delete: asNode: name: node: .detachVerts delete: asNode: name: node: .collapseDeadStructs .fillInMesh .forceSubdivision .propagateFlags ampersand: set: undoable: .setNumMaps keep: .setMapSupport .setNumMapVerts keep: .setNumMapFaces keep: .setMapVert .setMapFace .defaultMapFaces .applyUVWMap <#planar | #cylindrical | #spherical | #ball | #box | #face> utile: vtile: wtile: uflip: vflip: wflip: cap: tm: channel: .getVertsByColor channel: .getVertsByColor channel: .setVertColor .setFaceColor .getNumVDataChannels .getVDataChannelSupport .getVDataValue .setNumVDataChannels keep: .setVDataChannelSupport .setVDataValue .freeVData .resetVData .getNumEDataChannels .getEDataChannelSupport .getEDataValue .setNumEDataChannels keep: .setEDataChannelSupport .setEDataValue .freeEData .resetEData