Flame/Combustion 2D track loader script for 3ds Max v 1.0

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Nico Roig
www.Metropolitana.net
nico@metropolitana.net
Oct. 20, 2010


This tutorial shows a standard procedure to import 2 bidimensional Tracks into Max.
We will use a .jpg sequence file and 2 ascii files exported from Autodesk Combustion.

-First, launch 3ds Max. (works well on 2010 and 2011 versions) 

-Go to utilities Panel, and press "Run Script" in MaxScript tab. (also in menu/Maxscript)

-Choose 2dtrackloader.ms from /script folder.  A Floater window will appear. 

-In footage tab, select the "test_2tracks_static_cam.ifl" included in /footage folder

-In ascii track data tab, select "track1.ascii" and "track2.ascii" from /track folder

press "build"


A new camera, an image plane and 4 tracking points will be created,
2 points are on the image plane (track1 and Track2), and 2 points are between the camera and
the image plane (Track1_zdepth and Track2_zdepth).  Those can be moved or animated towards/away
the camera through their local X axis keeping a valid 2D Track.

I hope it will be useful to you.


please send your comments to nico@metropolitana.net 