Announcing Beta Test for AutoBones auto-rigging tool
Hello everyone, just letting people know that I’m starting the initial release beta for a new auto-rigging tool called AutoBones.
What AutoBones is:
AutoBones is a system for quickly creating character rigs made up of Max bones, allowing each chain of bones to be animated as a single object, and switching seamlessly between IK and FK animation with minimal effort.
What AutoBones is not:
AutoBones will not take your character model, automatically figure out where the joints belong, and skin and weight your character for you. After all, I need to save some features for later releases! Some amount of human interaction is still required.
What I am looking for in beta testers:
(Animators with varying degrees of proficiency in 3D Studio Max.)
As AutoBones is not yet ready for commercial release, you need to be aware that it may not function perfectly. You need to be willing to accept this, and to let me know about any errors or design flaws so that I can fix them!
I would also appreciate any other feedback that will help me improve AutoBones, such as suggestions for new features or changes to existing features. The more feedback I get, the more I will be able to get a sense for the needs of other animators.
I have done my best to ensure that AutoBones runs smoothly, without interfering with any of the existing functionality in 3DS Max. However, if you find that the AutoBones beta is either too unstable for your needs, or is causing instability in other parts of the program, you can simply remove the AutoBones folder from your 3DS Max startup directory. Obviously, I would ask that you please let me know the exact nature of your problem as well so that I can improve the experience of other users!
The official beta launch will start on April 2nd. If everything goes according to plan, I should have a finished version ready by May 1, but I am prepared to extended the beta if a stable build is not yet available by that time.
If you are interested in participating, please visit the license agreement and download page found here: http://www.versatileartist.com/autobones/
If you want to know more about AutoBones before deciding whether or not you are interested in participating, you can look over the documentation found here: http://www.versatileartist.com/autobones/help.htm