Exponential execution times :(
Hey,
I made a script that Collapses a Spline_IK_Control down to a new SplineShape with animation.
But execution times are exponential to animation range. The snippet that causes this is:
local k = addNewKey controllers[k] t -- controller[] stored in array, t == time k.value = param
Without the section above the execution times are linear.
Any idea how I could do this more effieciently? I'll attach the script for those interested.
Thanks :)
Attachment | Size |
---|---|
collapsesplineanimation.ms | 4.74 KB |