How to store object keys?!
I've wrote up this basic script that takes a selection of objects and I want it to be able to take each objects individual keys and flip them on the x-axis. I do this by running a function that multiplies the existing keys on the object by -1.
-It's bugging out when I hit the apply button of the script. It's not applying the function to each key properly when applied.
-I'm not sure if the storing of the objects pre-existing keys is where the problem is.
Help would be appreciated.