Im after a script that can change the filter mapping type on materials.....
As the title suggests!
It could be done on all selected objects, all materials in the scene or all materials in the material editor.
Ideally on that works with materials in multi-sub materials too.
Anyone know of such a script or could write one?
Even as a starter, if you could tell me the code that would change the texture filter on opacity maps to none on a selection of objects that would be perfect.