Invert Vertex Colors
Hey guys!
I'm looking for some aid in inverting my vertex colors across an entire model, much like you'd see in a photo negative. I'd THINK it would be fairly trivial to do, but since I'm an artist/modeller, I have absolutely no clue how I'd go about it. Can anyone point me in the right direction or perhaps even whip up a quick script?
Comments
Add UVWXForm modifier, change to channel 0 and flip all the channels.
Some of my scripts and MCGs :: 3ds Max SDK Intro for Scripters
Brilliant! Thank you so much.
Brilliant! Thank you so much. :)