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Welcome everyone to a modestly upgraded ScriptSpot. While all the same data is exposed and much of UI is similarly structured, it's different (and IMHO better) in several ways that I've wanted for the past couple years. Here are a few of the changes:
Last updated on Fri, 2008-07-18 10:13. Originally submitted by Admin on 2008-07-15 23:28.
9
votes
I've been seeing a lot of discussion about using Python with 3ds Max for quite a while now... I'd love to get some resources up describing Python - 3ds Max integration / workflow / processes. If you've got or would write a beginner tutorial or even an advanced tutorial, please share it with the community!
Some questions to get the ball rolling... What is Python? How does it compare to MAXScript? Why should someone use Python? Is Python best for end users or developers? How do you create a simple "hello world" Python script?
Last updated on Tue, 2010-03-09 09:00. Originally submitted by Track on 2009-06-15 07:19.
16
votes
Updated March 9 2010
FilepathFinder Pro v3.1.15
FilepathFinder it is a power tool for working with asset files in 3ds Max. With FilepathFinder you can easy create or use existing materials, merge 3dmodels and Proxy into your scene. Also with this tool your can easy find, collect and sort asset files. FilePathFinder help you quick select objects in your scene or find desired materials and textures and placed they to Material Editor.
New Features:
DotNet interface
Image preview list (include formats HDR, EXR, PSD and other)
Image preview for Mental Ray Proxy, Vray Proxy, Ies,Material and xRef (if to them exist preview image)
3 modes to display files - Details, Details with Thumbnails and Thumbnails
Independent from 3dsMax caching of files in formats BMP, JPG, PNG, TIFF
New methods of collection of files - via clipboard and drag&drop method
Ability to add bitmap files, proxy, Ies, materials and other files to the project
Ability to create new materials
Creating Multimaterial with dragging of several images
Texturing of objects and subobjects
Ability to change setting for texture before or after the creating of material
New Render Preview Tool
Fixes issues with retargeting of Custom Dependents in Asset Tracking
Object selection has been accelerated (up to 100 times!)
Last updated on Mon, 2010-02-22 07:37. Originally submitted by Olly on 2007-12-19 02:10.
19
votes
A must have tool for 3D & Architectural Visualisation.
The script allows you to change the properties of VRayMtls, VRayLightMtls, VRayFastSSS, VRayFastSSS2, Standard & VRayMtlWrapper mats across the scene, selection or material editor.
Last updated on Fri, 2010-02-12 12:42. Originally submitted by real08121985 on 2009-03-20 05:55.
15
votes
Timeline Addon 2.0.7-42
Adds more functionality to the 3ds Max timeline. This version is a public beta version, open for testing
and because I don't wan't to keep you waiting any longer. Note that this script is free for non commercial use.
Last updated on Wed, 2010-01-27 01:33. Originally submitted by Jefferson Lim on 2009-08-10 08:18.
31
votes
ActiveType 0.30
This script helps to quickly create objects or add modifiers. When assigned to a shortcut, it will pop-up an input box where you can type in the name of the object that you wish to create , or if you have a selection of objects, it will pop-up a list of applicable modifiers instead.