Script

Vertex Alpha selector

0
points

multi objects Vertex alpha select and set

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


Slider Jumper

0
points

A simple script that jumps the time slider at the specified interval

 Slider Jumper screen cap


BREAD CRUMBS

0
points

A simple Cloning and Marking script specifically meant to help animate walks, runs, slow ins, slow outs etc.  This will Clone or mark an object and offset the clone an equal distance from original as from another specified object and on the same vector.

Screen Capture Bread Crumbs 1


Book Rigger

12
points

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


MiniScri

This is my blog.thank you for come to here.

Light Lister for V-Ray Advanced 1.50 SP2

4
points

This macroscript replaces the built-in light lister with one that incorporates support for lights from V-Ray Advanced 1.50 SP2

Add support lights:
- VRayLight, VRaySun and VRayIES.

Add support shadows type:
- VRayShadow and VRayShadowMap

Other additions:
- add button for pick ies file in photometric lights (if distribution as web)


VertexSymmetry

0
points

This script use for morpher symmetry + video Tutorial
Transform move (Left to Right)


Visibility Ranger

1
point

 

This small script is intended to simplify setting keyframes for object visibility. 

Features 

-Define Visibility or Invisibility area for single or multiple objects at the same time

-Define fade in and fade out values to fade in and out objects


Random Select v1.0

1
point

random select

1.If there are no objects selected,this will random select the objects can be seen in active viewport according to the percent.

2.If there are more than 1 objects selected,this will random select the objects in selection according to the percent.

3.If there is one EPoly selected and it's under EPoly modifier,this will random select the subobjects which is active according to the percent.


alignViewportToFace

0
points

Aligns the viewport to the selected face. Thanks to Carl-Mikael Lagnecrantz for some code inspiration.

Tutorial:
Select an editable poly object, select a face, run the script. Now you have a new view perpendicular to that face.