Tagged 'Scripts'

Game Models Tools

This script lets you perform various texture map batch operations and batch import and map various game object formats. You can batch populate and rename the filepaths for different map slots ( as well as set other common properties ). If you have many bitmaps named according to a naming convention, you can quickly populate the appropriate maps accordingly.

At the current moment, there is no help documentation.

Simply run the script from the maxscript menu.

Works with Standard and Multimaterial

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Easy Rotate

Rotor Animation

Preview for Easy Rotate

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Noise Manager

A panel used for setting noise controller values on a selection of objects containing position and/or rotation noise animation tracks.

SciFi Pattern Generator

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

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