Tagged 'Scripts'

miauu's Texture Dropper Pro

3DS Max- Freestyle Rigging Toolkit

I created this script for my Masters project at Bournemouth University. It allows you to create almost any rig in a modular fashion by simply drawing points and creating rig modules in between them.

It also has features for space switching, animation geometry and some hard coded deformation systems for the hip and shoulder.

MotionFX

MotionFX is a POWERFUL script for Motion Graphics and Visual Effects in 3D MAX.

Great For:

  • 3D Animation
  • Motion Graphics
  • Commercials
  • Music Videos
  • Graphic Transitions
  • Compositing
  • Special Effects

SciFi Pattern Generator

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

Maxfiles Browser

A list browser used to display maxfiles using one of three methods which you can open or merge from:
# SCENE Method; displays maxfiles in the currently open maxfile folder path.
# FOLDER Method; displays maxfiles based on user defined folder paths stored in an INI file.
# TEXT Method; displays maxfiles based on a list of user specified maxfiles (full-path required) stored in a text file.

Simply select a maxfile from the relevant list and click Open or Merge down the bottom.

Wall Worm Model Tools

Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Read the new e-book: Hammered to the Max: A Hammer User's Guide to 3ds Max.

Render Node Manager

Render Nodes Manager allows user to remotely start / restart / stop VRaySpawner on all servers / nodes.

It uses Windows Remote Desktop connection. There is no need to install any server software.

It works similar to PSTools but it start VRaySpawner as desktop application with access to all Network Mapped Drives ( Z: etc. )

Ready to try. Let me know what you think.

Export FBX to Unreal

Designed specifically for Unreal 3 workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.

It is currently being used successfully in full game production and has seen many iterations and bug fixes so far.

The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.

For a full list of features see the attached PDF guide. The guide is also installed with the script and accessible via the interface.

 

Rapid Camera Pro

Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version!

Multi Slicer Pro

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

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