Tagged 'Scripts'

VRayMat Resampler

.............................................................................................................................................................. version 1.2

Whit this tool you can easely control subdivision value according to Relection or Reflaction glossiness values.
Idea by John O’Connell

RenderPreset operator for LPM 1.09+

RenderPreset operator for LPM 1.09+
- Stores render's parameters.
- Support all possible renderers.

LH | Auto-skin

Complete assistance to skin any 3ds Max rig !

LH | Auto-Skin will automate all the heavy skinning, leaving only finition to make manuelly, or even, in somes cases, skinning will not need editing! To make this operation, the tool will generate a "sliced" character/object, animators will be able to use this low character/object to animate more faster!

Show Materials for selected. Just 1 click!

A very simple but EXTREMLY USEFUL script you will use all the time!

With just one click it opens the Slate Material Editor and displays all the materials for the selected objects well organized in a clean view.

Forget about the annoying material picker tool. Add this simple button to your toolbar and every time you want to see the material/s for your current selected object/s just click the button and... Voila!

It will save you a lot of time!

Qbify

Qbify is a simple tool that can transform an object with closed mesh into aproximation of its shape in a form of cubes, behaving analogicaly to pixels.

Script supports animation.

ShadedModeEnforcer

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ShadedModeEnforcer V1.1a - Stable
Sets the default mode in Nitrous to "Shaded" and disables AO/Shadows/Dual light etc.. by default.
Completly configurable default shading mode and default advanced Nitrous options.
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HISTORY:

Kuka Hotwire CNC

This script allows you to specify two splines to create a segmented surface. It then derives the necessary KRL code (.src and .dat) files to drive a Kuka Robot equipped with a hotwire cutter. For more information, please see the YouTube video (slightly outdated version of the script, but illustrates similar functionality).

ProTrajectoryHandles

ProTrajectoryHandles (PTH) creates in-viewport handles on trajectories.

LH | Auto-Rig

Automatic quality rig for all lovers of animation on 3ds Max !

WHY ?

Maya already has a wide selection of quality rigs, but 3ds Max doesn't.

So for the animation fans looking for a quality rig for 3ds Max, without any notion of rigging required, LH | Auto-rig, an automated rig, was developed. Powerful, it works with all kinds of characters (biped, quadruped or others), with a UI for animating as well as other animation scripts.

OPERATIONS :

Autodesk materials to vray materials

Instances same name materials and then converts Autodesk materials to vray materials..

This script helps when you want to convert revit fbx export autodesk materials into vray materials.

+ Added user interface and some updates on properties

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