Tagged 'Scripts'

BatchRender

 

 

Update: 

 

1 An increase in the variety of presentation formats, such as: EXR, TGA, JPG, TIF, PIC, PNG, AVI, etc. 

2 increase is layered like the Maya renderer. 

3 Double-click the name of the scene file can be loaded, save the file, right-click 

IDTool

For people who work often with Objects ID, this script may make it easier. It allows you to see which objects have ID, to select objects by ID, assign a ID and all this without entering in properties of the objects.

-- v2.32    - Add "Create Vray MultiMatteElement" button

Big change, the script is now part from my VFX studio, for more info: www.illusionboxstudio.com

Image Pose Animation

The script is useful if you want to animate some images in a certain sequence (e.g. - for cutout animation) in 3dsmax . The controls are in the CA modifier added to the object.
Help:
- soon will be added -
Full video tutorial:
- soon will be added -

Install notes:
- Unzip, run exe file, select max root dir. You can find the script in "Customize User Interface">"Category">"Blago Script">"ImagePoseAnim"

Tested on: 3dsmax 2011, 3dsmax 2012

for more info visit:
www.illusionboxstudio.com

RenderMask

Render different types of masks (luminance, RGB, env.reflection, light, objectsID, SSS, texture, AO, ZDepth, Specular, BlackHole). The script don't affect the scene materials, lights and render settings.

v.5.78.4 - Support "FumeFX" an "HairFarm"
Big change, the script is now part from my VFX studio, for more info: www.illusionboxstudio.com

SciFi Pattern Generator

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

WhatsMyName

WhatsMyName renames objects by picking a name from a list. You can create these lists (dictionaries) yourself and share them with teammembers.

Carver and Make Hollow

Carver is a set of functions for carving up objects into other objects, similar to using ProBooleans but different in that the results are parts broken up into convex pieces (provided that the original object is convex).

Carver Script

It also has a function to turn any Convex object into a hollow version of itself (similar to the results of the Shell modifier) except that the results are broken into convex pieces.

FBX MultiTakes Exporter

outrender

Outrender lets you work in 3ds max during rendering.
It uses the standard command-line utility 3dsmaxcmd.exe to render current scene.
Just press outrender macroscript button and continue working - last saving of your scene will be automatically loaded and rendered in another special 3ds max window.

Load Multiple Bips

I created this script to speed up my daily work with crowd animation. If you have a lot of character studios rigged bipeds and need to load the same animation (walk loops, conversation...) on all of then, so this script might help you.

It's a .mzp file that you can just drag and drop into 3ds Max or run through the MAXscript menu. After that you will find the script at: Customize > Customize User Interface > Toolbars tab > Category: MMScripts > Load Multiples Bips".

To use the script you just need to:

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