Tagged 'Scripts'

Inheritance_Rotation_Z_On.ms

Enable Z Rotation Inheritance for the selected objects

Inheritance_Rotation_Z_Off.ms

Disable Z Roration Inheritance for the selected objects

Inheritance_Position_Y_Off.ms

Disable Y Position Inheritance for the selected objects

Wire_Chain_XY_Rotations_To_Ctrl_Object_Direct.ms

Use this script to wire the rotations of a bone chain to a control object. The rotations will be 1 to 1. Meaning all the bones will rotate the same as the control object.

UI_Hide__Bip_and_XBip_Objects.ms

"Use this script to hide all objects with "Bip" in the name."

UI_FileProperties_and_Lookat_FileNameUpdate.ms

This script will update the file properties and the LookAt label to show the current max file name

UI_Animation_Range_Control.ms

This script is designed to replace the animation slider at the bottom on the screen.It allows you to access the start and end frames without having to pull up the time configuration dialog.You also have 4 memory buttons for ranges and 6 memory buttons for frames.Things to add. Set range by Selected Camera or Selected PointCache.

UI_Align_Scale_Z.ms

Align Position Rotation and Scale of selection to target from Center to Center

UI_Align_Scale_YZ.ms

Align Position Rotation and Scale of selection to target from Center to Center

UI_Align_Scale_Y.ms

Align Position Rotation and Scale of selection to target from Center to Center

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