Tagged 'Scripts'

Wire_Chain_X_Rotations_To_Ctrl_Object.ms

Use this script to wire the rotations of a bone chain to a control object. The rotations will be spread evenly along the chain with the last link having the most rotation on it.

Wire_Chain_Scales_To_Ctrl_Object.ms

Use this script to wire the rotations of a bone chain to a control object. The rotations will be spread evenly along the chain with the last link having the most rotation on it.

WireColor_Selected_Objs_Gradient_Cyan.ms

This script will apply a wirecolor to the selected obects using a gradient starting dark then getting lighter towards the end of the selection.

WireColor_Selected_Objs_Gradient_Green.ms

This script will apply a wirecolor to the selected obects using a gradient starting dark then getting lighter towards the end of the selection.

objectDetacher

Takes selected objects (meshs - polys or splines) and seperates all their elements into seperate objects.

objectDropper

Lets you drop objects onto another object. For example - will drop a bunch of rocks onto an uneven ground surface.

rdg::quickRenameSelected

This macroscript lets rename the selected object without switching to Modif-Panel. Handy - if you have to rename a lot of objects without a common name-structure.

normalizeUVW

normalize UVW allows to normalize the mapping coordinates of an face selection or of the whole object.

Google Earth Exporter

Export Google Earth models from 3D Studio Max 7!

Joystick Manipulator

A modified version of Bobo's Joystick Manipulator supporting NonUniform Scale and compounded valueXY for reaction manager purposes

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