Tagged 'keep bump' https://www.scriptspot.com/3ds-max/scripts/tags/keep-bump en Quick Passes https://www.scriptspot.com/3ds-max/scripts/quick-passes <p>&nbsp;</p> <p><img src="http://www.ardakutlu.com/scriptS_images/QuickPasses_thumb.jpg" alt="" width="373" height="373" align="right" /></p> <p>Easy rendering of commonly used render passes for compositing.</p> <p>Quick Passes support Default Scanline, Mental Ray Quicksilver and Vray renderers and Materials.</p> <p><strong>Quick Passes can render:</strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/quick-passes" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/quick-passes#comments Scripts ambient occlusion AO keep bump keep displacement keep opacity Matte pass quick Quicksilver Reflection Shadow ZDepth Thu, 10 Apr 2008 14:41:18 +0000 masquerade 4399 at https://www.scriptspot.com