Tagged 'connect' http://www.scriptspot.com/3ds-max/scripts/tags/connect en miauu's Scalpel http://www.scriptspot.com/3ds-max/scripts/miauus-scalpel <p><img src="https://1.bp.blogspot.com/-C4jcKiQjOvk/XWuWwWR7q4I/AAAAAAAABu4/FCiP8-LxloMXrpOUOWeqztW5KMRax-sCgCLcBGAs/s640/Scalpel_Featured_Images_1140x660.png" alt="" width="640" height="371" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-scalpel" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-scalpel#comments Scripts angle connect cut edge editable percentage Poly precision quickslice slice snap value vert Sun, 01 Sep 2019 10:21:39 +0000 miauu 19016 at http://www.scriptspot.com UniConnector http://www.scriptspot.com/3ds-max/scripts/uniconnector <p><img src="http://www.scriptspot.com/files/u43328/uniconnector1.gif" /><br /> <img src="http://www.scriptspot.com/files/u43328/gabarit_assigner.gif" /></p> <p>v3.84: Fixed TargetWeld at one selected vetrex under any modifiers.</p> <p>All this works by single hotkey.</p> http://www.scriptspot.com/3ds-max/scripts/uniconnector#comments Scripts bridge connect cut edge edit poly Editable Poly face knot shape spline subobjects vertex Tue, 03 Mar 2015 22:02:03 +0000 Nik 12167 at http://www.scriptspot.com CrossCut http://www.scriptspot.com/3ds-max/scripts/crosscut <p>Cut-connect two selected verts or edges of the current Editable poly object.</p> <p><img src="/files/u1362/connectacross.gif" alt="" height="351" width="401" /></p> http://www.scriptspot.com/3ds-max/scripts/crosscut#comments Scripts connect cross-cut cut edit poly Editable Poly Fri, 19 Apr 2019 11:43:32 +0000 Swordslayer 17940 at http://www.scriptspot.com connect objects with splines http://www.scriptspot.com/3ds-max/scripts/connect-objects-with-splines http://www.scriptspot.com/3ds-max/scripts/connect-objects-with-splines#comments Scripts connect create lines lines particle path Sun, 20 Nov 2016 10:15:41 +0000 windwolfx23 13840 at http://www.scriptspot.com Instant Meshes Bridge http://www.scriptspot.com/3ds-max/scripts/instant-meshes-bridge <p>A bridge from 3ds max to <a title="Instant Meshes Retopo" href="https://github.com/wjakob/instant-meshes">instant meshes</a>. Without leaving max interface, it exports, remeshes and imports the remeshed object back based on the parameters in the dialog. </p> <p><img src="/files/u1362/remesh.gif" alt="instant meshes bridge" height="350" width="480" /></p> http://www.scriptspot.com/3ds-max/scripts/instant-meshes-bridge#comments Scripts bridge connect Remesh retopo Retopology topology Wed, 10 Aug 2016 10:59:47 +0000 Swordslayer 13624 at http://www.scriptspot.com Bone on spline http://www.scriptspot.com/3ds-max/scripts/bone-on-spline <p><img src="http://savepic.ru/10303045.gif" width="600px" /><br /> <img src="http://savepic.ru/10352193.gif" width="300px" /><img src="http://savepic.ru/10296897.gif" width="300px" /><br /> <img src="http://savepic.ru/10299968.gif" width="300px" /><br /> <img src="http://image.openlan.ru/images/73130036622154199741.jpg" width="600px" /><br /> Animates bone spline. It will be useful when the animation: worm, snake, or something like that.</p> <p>-- Update version 1.1<br /> - Now you can change path every time<br /> - Add "Update end frame"<br /> - Minor fixes and improvements</p> <p>-- Update version 1.2<br /> - Fixed flip bones</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/bone-on-spline" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/bone-on-spline#comments Scripts 3ds max Animation Bone connect follow not LookAt script snake spline worm Sun, 01 May 2016 00:39:53 +0000 nikostap 13404 at http://www.scriptspot.com Polygon Creator http://www.scriptspot.com/3ds-max/scripts/polygon-creator <p><img src="http://univerpix.hu/maxscript/polygoncreator/polygoncreator.png" /><br /> This script is very useful for car exterior modelling. It allows you to create really smooth polygonal surface using splines or NURBS curves to control the shape of the surface. Also allows you to control the edge loops of the surface. With this script you have to draw only the borders of the surface you want. Watch the video or the help page for more information!</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/polygon-creator" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/polygon-creator#comments Scripts connect Create creator curve line mesh nurbs Poly polygon smooth spline surface Sun, 10 Jan 2010 16:07:07 +0000 Univerpix Studio 5782 at http://www.scriptspot.com miauu's Edge Cutter http://www.scriptspot.com/3ds-max/scripts/miauus-edge-cutter <p>&nbsp;</p> <p><img src="http://img143.imageshack.us/img143/1136/miauuedgecutterv15ui.png" alt="" height="377" width="496" /></p> <p><strong>Version 1.6</strong> - added installator. Now the script is properly installed in OS: Windows VIsta, 7, 8</p> <p><strong>Version 1.5</strong> - added Compact UI mode - idea by @<strong><a href="http://www.polycount.com/forum/member.php?u=39541">Silix</a></strong> </p> <p><strong>Version 1.4</strong> - added support for 3ds max 2012.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-edge-cutter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-edge-cutter#comments Scripts bandsaw connect cut edge edit editable face lightwave Poly polygon Fri, 24 Sep 2010 21:27:22 +0000 miauu 6394 at http://www.scriptspot.com DistanceConnect http://www.scriptspot.com/3ds-max/scripts/distanceconnect <p><img src="/files/u27635/distanceconnect_0.png" alt="" width="403" height="286" /></p> <p>Connect edges every given distance.</p> http://www.scriptspot.com/3ds-max/scripts/distanceconnect#comments Scripts connect Distance edges Editable Poly Fri, 13 Apr 2012 10:02:06 +0000 jos 8012 at http://www.scriptspot.com Connect Always http://www.scriptspot.com/3ds-max/scripts/connect-always <p>By default, Max has two separate commands for Connecting Edges and Connecting Vertices. You had to have two menus for both of them.With Connect Always, you just have to select the vertices/edges and hit "Connect Always"</p> <p>Here is the code if you dont want to download:-</p> <p>macroscript Connect_always<br /> Category: "Butt tools" buttonText: "Connect Always"<br /> (<br /> $.EditablePoly.ConnectVertices ()<br /> $.EditablePoly.ConnectEdges ()<br /> )</p> <p>The category and buttontext is needed if you want to put it in a menu or quad.</p> <p>[CREDIT}</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/connect-always" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/connect-always#comments Scripts connect edge modeling vertex Tue, 23 Dec 2008 16:33:04 +0000 butt_sahib 4850 at http://www.scriptspot.com