Tagged 'textures'

Material Manager

1 vote

Material Manager gives users a one-click solution for saving out materials and also reapplying them. Users can choose to save the selected objects materials, or the entire scenes materials.

Missing Assets Manager

0 votes

This script finds all missing assets in the scene and allows you to replace the paths of these files. Users can omit the notification or replace the path.

LMassign

8 votes

LMassing

this script assign lightmaps to every selected objects.

you must insert lightmap path, and you can choose uv channel e texture formats.

to assign a shortcut: "customize user interface" -> "mainUI" -> "compariello"

* in this case, the script works with vray lightmap suffix (max 2008 & 2009). if you want to use with other ambient texture suffix, write a comment!!

** just you must have materialID equal to number of multimaterial list.

Texture Set Loader

1 vote

The Texture Set Loader is a 3ds Max tool that is designed to make it quick and easy for artists to batch load in texture sets and create materials. It’s flexible enough to work with any sort of color workflow, whether you are working in PBR, Glossiness, Metallic or even custom. You can use the tool to even build completely custom shaders by simply assigning any maps you want to the map channels available in the interface.

Show/Hide Maps

2 votes

Free and easy utility to quickly show and hide texture maps in the viewport, on selected objects or the whole scene.

Show/Hide Maps

0 votes

Simple utility to quickly show and hide texture maps in the viewport, on selected objects or the whole scene.

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