Tagged 'primitive'

Primitive Maker

74 votes

Creates a new Primitive from a template object.

diaRhombus

51 votes

diarhombus_v1web600

Knob

48 votes

Knob is a scripted geometry primitive (simpleObject plugin) with predefined low-res topology
optimized for smoothing via TurboSmooth or MeshSmooth modifiers.

Knob

Beeramid

44 votes

A fun primive, in case of emergency.

Helical Cylinder

33 votes

Example usage would be spiral ductwork, screw threads, flexible metal tubes, circular ramps etc. No smoothing groups are assigned, for smooth look either use Smooth modifier or add points to the spline profile.

Primitives Default Override

30 votes

If like me you constantly zero out the segments of planes, cylinders and other tubes and cones you create, this script is for you.
It replaces the primitives creation macroscripts shipping with 3dsMax so that :
Cylinders, Tubes and Cones : Height Segments = 1, Sides = 16 (18 is only symmetrical on one axis)
Planes segments = 1x1
Teapot segments = 8 (as suggested by a good friend of mine ; this Teapot deserves a face lift)

I recommend putting it in the following location so that it overrides the one in the max root folder :

Rectangle by Edge

18 votes

Spline primitive that creates a rectangle based on the direction of clicked point:

Rotated Rectangle

See also NGon by Edge.

TubeCap

17 votes

TubeCap Screenshot TubeCap is a simple primitive (a flat donut) which can be used as a basis in polygonal modeling.

 

Gear

17 votes

Involute spur gear primitive, complete with tooth undercut and all-quad topology. Unencrypted and fully open for further hacking.

Gear scripted primitive

Mesh Surface

16 votes

Creates surface defined by four splines. The order of picking the splines matters - they should form a closed loop. If you get a weird looking mesh, try once again starting with another of the four splines:

Note that if any of the splines are animated, the resulting mesh is animated, too.

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