Tagged 'RenderElements' http://www.scriptspot.com/3ds-max/scripts/tags/renderelements en Render Batch Helper http://www.scriptspot.com/3ds-max/scripts/render-batch-helper <p><img src="/files/u16144/render_batch_helper_0.jpg" alt="" width="218" height="591" /></p> <p>This Script will Speed up the Process of Creating Batch Renders and Making Render Masks Elements.</p> <p><strong>Works with V-Ray and Corona .</strong></p> <p><strong>-&nbsp;</strong>First Thing it Works on Selected Cameras from the List (not from the Scene)</p> <p>- With V-Ray it will create Preset for Selected Cameras and Put the Preset File&nbsp; in (Preset) Folder in the Same Directory of Max File , (With Corona No need for Presets) .</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/render-batch-helper" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/render-batch-helper#comments Scripts batch Corona element light lightselect mask render RenderElements scene state v-ray Sun, 23 Feb 2020 17:01:42 +0000 obaida 22384 at http://www.scriptspot.com EffectsChannelSet http://www.scriptspot.com/3ds-max/scripts/effectschannelset <p><img src="http://3d-kstudio.com/downloads/maxscripts/trackscripts_img/effectschannel.gif" alt="Object ID and Material ID" align="top" /></p> <ul> <li>Management the <strong>Material ID and Objects ID</strong>.</li> <li>Assigning a wirecolor for objects.</li> <li>Automated creation MultiMatteElement for <strong>V-Ray</strong> renderer.</li> <li>Automated creation MatteRenderElement for <strong>Mental Ray</strong> renderer.</li> <li>Automate the creation of CMasking_Mask for <strong>Corona Renderer</strong>.</li> </ul> <p></p> <p><strong>EffectsChannel v1.62</strong></p> <ul> <li>This version speed-up opening on complex scenes.<br /> The time of opening on a very big scene decreased from 16 sec to 0.094sec.</li> </ul> <p><strong>EffectsChannel v1.60</strong></p> <ul> <li>Adds support to Corona Renderer: Automate creation of CMasking_Mask.</li> </ul> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/effectschannelset" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/effectschannelset#comments Scripts automated Corona EffectsChannel MaterialiD mental ray MultiMatte ObjectiD RenderElements Track VRay Wire Color Sun, 10 May 2009 23:30:06 +0000 Kstudio 5181 at http://www.scriptspot.com AutoMultiMatte http://www.scriptspot.com/3ds-max/scripts/automultimatte <p><img src="/files/u431/automultimatte081.jpg" alt="" height="372" width="202" /></p> <p>This script utilizes new EffectID property of the VrayMaterials in Vray 2.0 and creates MultiMatte render elements for the all or for the selected objects' Vray materials and assigns proper values to their Effects ID property.</p> http://www.scriptspot.com/3ds-max/scripts/automultimatte#comments Scripts EffectsChannel Material RenderElements VRay Sat, 08 Jan 2011 23:40:40 +0000 sergo 6684 at http://www.scriptspot.com