Tagged 'ObjectiD' http://www.scriptspot.com/3ds-max/scripts/tags/objectid en EffectsChannelSet http://www.scriptspot.com/3ds-max/scripts/effectschannelset <p><img src="http://3d-kstudio.com/downloads/maxscripts/trackscripts_img/effectschannel.gif" alt="Object ID and Material ID" align="top" /></p> <ul> <li>Management the <strong>Material ID and Objects ID</strong>.</li> <li>Assigning a wirecolor for objects.</li> <li>Automated creation MultiMatteElement for <strong>V-Ray</strong> renderer.</li> <li>Automated creation MatteRenderElement for <strong>Mental Ray</strong> renderer.</li> <li>Automate the creation of CMasking_Mask for <strong>Corona Renderer</strong>.</li> </ul> <p></p> <p><strong>EffectsChannel v1.64</strong></p> <ul> <li>Fixes an issue with assigning ID to sub-materials in the version 1.62</li> </ul> <p><strong>EffectsChannel v1.62</strong></p> <ul> <li>This version speed-up opening on complex scenes.<br /> The time of opening on a very big scene decreased from 16 sec to 0.094sec.</li> </ul> <p><strong>EffectsChannel v1.60</strong></p> <ul> <li>Adds support to Corona Renderer: Automate creation of CMasking_Mask.</li> </ul> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/effectschannelset" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/effectschannelset#comments Scripts automated Corona EffectsChannel MaterialiD mental ray MultiMatte ObjectiD RenderElements Track VRay Wire Color Sun, 10 May 2009 23:30:06 +0000 Kstudio 5181 at http://www.scriptspot.com V-Ray MultiMatte / Object ID Manager http://www.scriptspot.com/3ds-max/scripts/v-ray-multimatte-object-id-manager <p>V-Ray MultiMatte and Object ID Manager.</p> <p>Handling ObjectIDs in Max can be a hassle. This hopefully simplifies life for you. You can:</p> <p>- Easily set IDs on all selected objects. <br />- Select objects by their ID. <br />- List all IDs in the scene <br />- Clear IDs <br />- Automatically clear out old MultiMatte Render elements and recreate only the ones you need in the scene!</p> <p>v2.0:</p> <p>- Refined UI<br />- Added incremental add and use next available ID option&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/v-ray-multimatte-object-id-manager" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-ray-multimatte-object-id-manager#comments Scripts id Matte Multi MultiMatte obj ObjectiD v-ray VRay Fri, 12 Jun 2015 13:42:36 +0000 tronotrond 12699 at http://www.scriptspot.com Color Range http://www.scriptspot.com/3ds-max/scripts/color-range <p>Submitted twice. Original post:<br /> <a href="http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range" title="http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range">http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range</a></p> <p>Any knowledge on how to delete this post would be greatly appreciated.</p> http://www.scriptspot.com/3ds-max/scripts/color-range#comments Scripts change wirecolor management Color hue mapping Matte ObjectiD random Range saturation value WireColor Mon, 22 Jan 2018 14:23:01 +0000 DavidZaagsma 14449 at http://www.scriptspot.com Mapped Wirecolor Range http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range <p>Discription:<br /> This Script creates the largest possible separation of color values (based on Hue, Saturation and Value) for the amount of selected objects. The script generates a color spectrum that can be mapped in 4 different ways:<br /> - by name order<br /> - selection order<br /> - distance to node<br /> - random order</p> <p>It also can set object ID for objects where the colors are repeating.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range#comments Scripts automated change hue management mapped ObjectiD random Range saturation value WireColor Thu, 18 Jan 2018 16:11:38 +0000 DavidZaagsma 14442 at http://www.scriptspot.com Set and Select ObjectID http://www.scriptspot.com/3ds-max/scripts/set-and-select-objectid <p><img src="/files/u30017/objectid.jpg" alt="" width="222" height="166" /></p> <p>All is in the Title...</p> <p>Drag in Viewport to install ObjectID Macro, Drag again to Uninstall.</p> <p>&nbsp;</p> <p>Customize &gt; Customize&nbsp;User Interface...</p> <p>Category : "CopScripts"</p> http://www.scriptspot.com/3ds-max/scripts/set-and-select-objectid#comments Scripts id object ObjectiD selection set Fri, 13 Apr 2012 13:00:56 +0000 Copsypate 8013 at http://www.scriptspot.com