Tagged 'mesh'

PatchMesh

7 votes

Mesh primitive that behaves similat to the Patch Grid. Point helpers are used as handles, which means animating them or using wire paramaters with them is easy. Linking the helpers to another parent would break it, though, so if you want to do something like that, use constraints instead (Link constraint or Position constraint depending on what you want to achieve).

Patch Mesh

Polygon Creator

63 votes


This script is very useful for car exterior modelling. It allows you to create really smooth polygonal surface using splines or NURBS curves to control the shape of the surface. Also allows you to control the edge loops of the surface. With this script you have to draw only the borders of the surface you want. Watch the video or the help page for more information!

px3DDisplacer

37 votes

I give this scripted plugin for FREE at TurboSquid.com

 

Quadro buttons - hotkeys on four buttons

1 vote

Allows 4 buttons to add many features. If you are tired of running around the keyboard as a pianist and assigning a bunch of combinations, you have the opportunity to put a script and use 4 buttons for modeling (the main functions are assigned).

It works like this: Functions for Editable Polygon, Edit Poly, And some modifiers, are assigned to 4 buttons, which work in different modes in different ways, depending on which sub category you are in (or which modifier is currently selected.)
Sory for my English

Random Mesh standard object

3 votes


SEA3D

3 votes

An open-source cross-platform file format for games

Export entire scenes to Web with just one click

SpiroTube

8 votes

Creates a cylindrical mesh, created around a series of X, Y and Z positions which are defined by 3 different functions. The functions can be easily changed using 7 variables (Segments, M, N, P, Q, H and T) which are all spinners.

Spline-Fibers

22 votes

Tool for generation fibers around the spline.

Star

7 votes

It's Christmas time! Well, almost. Anyway, this one is really simple and will be perfect as a starting point for anyone who wants to learn how to build a custom mesh primitive. Enjoy.

Uni-Chamfer

6 votes

Using single one hotkey of Chamfer, works with:
Используя единственную горячую кнопку для Chamfer, работает с:
Edit_Poly: [Vertices, Edges, Faces(inset)] 
Editable_poly: [Vertices, Edges, Faces(inset)] 
Edit_mesh: [Vertices, Edges] 
Editable_mesh: [Vertices, Edges] 
Edit_Spline: [knots (Fillet), 
Spline sub-obj (Outline)] 
SplineShape: [knots (Fillet), Spline sub-obj (Outline)] 
line: [knots (Fillet), 
Spline sub-obj (Outline)] 

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