Tagged 'settings'

G-Buffer ID

22 votes

4 assistant operations for effects tasks which required G-Buffer ID's.
All of them works on selection or all scene objects and support Undo.
Plus Load/Save to log file to backup and restore your G-Buffer ID's settings.
Save also works on selected or all scene objects.
Only Load ops not support Undo.

Scene Light Multiplier By POPA_3D

2 votes

Scene Light multiplier let you manage all your scene lights by multiplying their multiplier by a defined value or set all light multiplier to a defined value...

you can chose which lights will be taken in consideration

#Standard will affect:

 target Spot 

free Spot 

Target Directional ight 

free Directional light

Omni light 

Skylight 

mr area omni

UVSetscale

3 votes

"Preview"

Caddy Preferences

18 votes

In 3dsMax 2011, Autodesk introduced the new Caddies for manipulating Editable Poly subobjects. Many users have found these caddies to be troublesome and annoying, as they are often moving around unexpectedly and often blend in to the viewports so well you forget they are present.

FumeFX Grid Settings Deep Copy

0 votes

This script copies settings from one grid to another. It does not touch output paths, size etc, but it'll merge the other parameters from one grid to one or more other grids. Handy if you have a lot of grids, do a change in one and need to apply the same changes to all the other grids.

Current version has a couple of limitations. It does not support copying all effectors and keys from colors.

 

Syndicate content