Tagged 'simpleObject'

Step Pyramid

15 votes

Procedural object (simpleObject) scripted plug-in

Installation:
Copy this (.ms) to Max "stdplugs\stdscripts\" folder

Usage:
Step Pyramid is in the "Create/Geometry" tab in the "Scripted Primitives" menu

Obelisk

14 votes

Procedural object (simpleObject) scripted plug-in

Installation:
Copy this (.ms) to Max "stdplugs\stdscripts\" folder

Usage:
Obelisk is in the "Create/Geometry" tab in the "Scripted Primitives" menu

CirPyramid

14 votes

Procedural object (simpleObject) scripted plug-in

Installation:
Copy this (.ms) to Max "stdplugs\stdscripts\" folder

Usage:
CirPyramid is in the "Create/Geometry" tab in the "Scripted Primitives" menu

PatchMesh

7 votes

Mesh primitive that behaves similat to the Patch Grid. Point helpers are used as handles, which means animating them or using wire paramaters with them is easy. Linking the helpers to another parent would break it, though, so if you want to do something like that, use constraints instead (Link constraint or Position constraint depending on what you want to achieve).

Patch Mesh

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