Tagged 'merge'

Project Manager

592 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 
Customers of 2nd version can upgrade to 3rd version with discount
 
 
 
  • Adds an ability to use VRayHDRI in template materials
  • Adds an ability to mass change paths in Database ( dialog Preferences => Database => Convert Paths )
  • Adds an ability to restore MySQL database from SQL files for Models and Materials Managers
  • Fixes an issue with restoring MySQL database from SQL files for 2nd version
  • Fixes an issue with interactive rendering some 3d files with textures in a separate window
  • Fixes some issues with generating a preview for SBSAR files
  • Fixes an issue with relinking material libraries in batch mode [Batch Render&Relink]
  • Fixes an issue with setup correct proportion for bitmapTexturemaps when the option "Use Real World" is disabled
  • Fixes some issues with spinners when using the option "Use Real World"
  • Fixes compatibility with standard function for creating/assigning camera to an active perspective view
  • Fixes a bug with resetting settings in some situations
  • Fixes a bug with compatibility with the latest version of VP Materials Manager
  • Fixes an issue with displaying files in the subdirectories
  • Fixes an issue when comments for materials didn't save in some situations
  • Fixes some other issues relate to materials
 
Asset Browser for 3ds Max
 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have a complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool you can easy make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


New Features & Fixes for FilePathFinder Pro

  • Adds support to 3ds Max 2020.
  • Speeds up the relinking of asset files for complex scenes up to 5 times.
  • The option "Remove unused materials" now supports the Slate Material Editor. [3ds Max 2014 and above]
  • Fixes some minor issues with renaming items in the listview.
  • Fixes some minor issues with comparing external files with same name but different content
  • Fixes an issue with annoying message of Archvision RPC plugin at start
  • Fixes an issue with selecting Vray Proxies by file-name.

Merge By Layer

301 votes

Merge By Layer 0.4

A self explained script, I think. Enjoy

Copitor

105 votes

Copitor allow you to quick copy/paste selected objects to another Max scene or in another Max if you have 2 3dsMax open. I also like to use it like as a "quick backup" for try something, and to be sure to loose nothing :)

Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: zOffTy Tools ==> Copitor

How to use Copitor

Batch Loader

74 votes

Quick Merge/Import multiple files.

UI v.1.7

Features:

  • Merge multiple .MAX files
  • Import multiple .* files (ie all that can be imported)!
  • Log all files where failed to load to Listener (if any)
  • Multiple history for recent used paths available
  • Limit count of recent paths to keep in history added
  • Group option available
  • Layer option available
  • Attach option available
  • "Auto" option (if is checked no prompt for Merge/Import) *

Fetch Selected

33 votes

Fetch Selected

Good for large scenes where Hold/Fetch is more stable than Undo/Redo
Brief feedback printed to the Listener

Teamwork

13 votes

Teamwork Script User Interface

Patanouk

5 votes

 

 

OutFiler

5 votes

With OutFiler all your scenes and models will be at hand!

Dock OutFiler to Max's interface and:

  • save and load scenes
  • save and load objects
  • merge objects by layers
  • make a list of your favorite paths
  • assign operations to hotkeys

or do not dock)

OutFiler performs all operations in the background, you do not need to wait for the list to be updated.

Batch Preview Renderer

4 votes

The script searches for files in a given directory and renders a preview from the files found.
Ideal if you have a lot of model library and you dont know the content of the files.

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