Tagged 'trais' https://www.scriptspot.com/3ds-max/scripts/tags/trais en Bake vertex position from modifier stack https://www.scriptspot.com/3ds-max/scripts/bake-vertex-position-from-modifier-stack <p><P>I was wondering on how I could achieve a footstep-like effect on a mesh without some fancy softbody/physics/plugin-action, and I came up with this script. It basically bakes the vertex position from the modifierstack on each frame to a keyframed editable_poly object. It keyframes only the modified part of the mesh, and does not change it back, hence the "track-effect". See the example image:</p> <p><P><IMG src="http://folk.ntnu.no/havardsc/site/wordpress/wp-content/uploads/2010/04/vertexBakeOpt.gif" alt="example" width="320" height="240" /></p> <p><P> </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/bake-vertex-position-from-modifier-stack" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/bake-vertex-position-from-modifier-stack#comments Scripts baking footsteps modifier trais Wed, 21 Apr 2010 22:40:32 +0000 haavards 5995 at https://www.scriptspot.com