Tagged 'vr' http://www.scriptspot.com/3ds-max/scripts/tags/vr en WorldViz R4 Lightmap to R5 http://www.scriptspot.com/3ds-max/scripts/worldviz-r4-lightmap-to-r5 <p>This script is for users of WorldViz software to aid in the conversion of scenes using R4 materials to R5 materials. Specifically, this swaps baked maps from their old slot in Standard materials (self-illumination) to their new slot (ambient).</p> http://www.scriptspot.com/3ds-max/scripts/worldviz-r4-lightmap-to-r5#comments Scripts baking Material openscenegraph smallpoly vr worldviz Thu, 20 Apr 2017 20:08:53 +0000 Smallpoly 14098 at http://www.scriptspot.com Strip Paths from Bitmaps http://www.scriptspot.com/3ds-max/scripts/strip-paths-from-bitmaps <p>Removes current paths from all bitmaps in the scene. Primarily for getting rid of irrelevant paths on files recieved from users on other systems. </p> <p>This functions in a similar way to stripping paths manually in asset tracking, but when doing that I've found that it can lag a lot and sometimes fail to strip some of the paths until you do it multiple times.</p> <p>Bad paths can cause lag when Max tries to search for the missing textures, especially when they're pointing to a nonexistent network location.</p> http://www.scriptspot.com/3ds-max/scripts/strip-paths-from-bitmaps#comments Scripts architecture cleanup maps Material Path smallpoly vr Fri, 21 Oct 2016 20:25:56 +0000 Smallpoly 13791 at http://www.scriptspot.com ShellBake: Set Up Shells for Baking VRay Lightmaps http://www.scriptspot.com/3ds-max/scripts/shellbake-set-up-shells-for-baking-vray-lightmaps <p>To transfer maps from one type of material to another after a bake for game exporters that primarily look for Standard materials.</p> <p>This is currently limited to just the diffuse map.</p> <p>To use: Run the Macroscript and add ShellBake to a toolbar from the category: #_SP_BakeScripts</p> http://www.scriptspot.com/3ds-max/scripts/shellbake-set-up-shells-for-baking-vray-lightmaps#comments Scripts bake Material shell smallpoly vr VRay Thu, 20 Apr 2017 19:38:21 +0000 Smallpoly 14096 at http://www.scriptspot.com Architecture to Standard Material Converter http://www.scriptspot.com/3ds-max/scripts/architecture-to-standard-material-converter <p>This macroscript converts Architectural materials to Standard materials for use with VR exporters that require this setup.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/architecture-to-standard-material-converter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/architecture-to-standard-material-converter#comments Scripts architecture gamedev Material smallpoly standard material virtual reality vr Mon, 31 Oct 2016 22:32:03 +0000 Smallpoly 13806 at http://www.scriptspot.com SteamRoller http://www.scriptspot.com/3ds-max/scripts/steamroller <p>Steamroller unwraps every objects in a selection using Max's built-in flatten function based on the specified&nbsp;parameters. Steamroller is mainly intended as a quick and dirty method of quickly unwrapping lightmap UVs on large sets of objects, similar to the automatic unwrap in Render to Texture.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/steamroller" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/steamroller#comments Scripts arch viz arch-viz architecture archviz baking flatten smallpoly Unwrap UVs UVW virtual reality vr Fri, 27 Jun 2014 19:39:35 +0000 Smallpoly 11273 at http://www.scriptspot.com Sphere render for Object2VR http://www.scriptspot.com/3ds-max/scripts/sphere-render-for-object2vr <p>This script creates a set of rendered images which can be used with object2VR. Object2VR in its turn creates a flash or webgl item from it. Check out <a href="http://www.klaasnienhuis.nl/WordPress/sphere-render/">my blog </a>for a more elaborate description. Or go directly to the <a href="http://sphererender.klaasnienhuis.nl/index.html">documentation here.</a></p> <p><img src="/files/u4286/spr_2017-08-29_2647.png" alt="" width="638" height="455" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/sphere-render-for-object2vr" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/sphere-render-for-object2vr#comments Scripts camera flash html5 quicktime sphere vr Tue, 06 Jul 2010 21:12:42 +0000 grabjacket 6207 at http://www.scriptspot.com Batch Render Master http://www.scriptspot.com/3ds-max/scripts/batch-render-master <p>This a high efficiency render tool which is major used in Single Frame of inteior and exterior V-Ray rendering,animation features will add in future,not current version. </p> <p>Description:<br /> Batch Render Master is an awesome and fastest render plugin for Vray &amp; 3dsmax,allows you to render your Vray scenes in a fully automatically way.</p> <p>Major features:</p> <p>Multiple scenes rendering<br /> <img src="http://www.scriptspot.com/files/multiple-scenes-rendering.gif" /><br /> Multiple cameras rendering<br /> <img src="http://www.scriptspot.com/files/multiple-cameras-rendering.gif" /><br /> Automatic create &amp; load GI maps</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/batch-render-master" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/batch-render-master#comments Scripts batch camera Batch Render batch vray render render Rendering v-ray vr VRay vray batch render Thu, 08 Sep 2016 09:22:44 +0000 momo 13686 at http://www.scriptspot.com